Designing Assets in Unity with ProBuilder
Introduction In this tutorial, we will be exploring how to model and build objects in Unity using ProBuilder. This tutorial has two sections – in the first, we will be
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Introduction In this tutorial, we will be exploring how to model and build objects in Unity using ProBuilder. This tutorial has two sections – in the first, we will be
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Introduction In mid-2017 Unity Technologies announced a new system of cameras that would allow the creator to make complex shots and compositions without a single line of code. The only problem
Introduction In this lesson, we will be adding on to the project we made in the previous tutorial. We will be looking at how to use animation tracks in the
In the last tutorial we created a huge world using the L3DT tool and imported it in Unity. We also have split the world into tiles, so that we can
In the last tutorial we added more noise variables to our level, such as temperature and moisture. In addition, we used those noise variables to assign biomes to different regions
Introduction In mid-2017 Unity Technologies announced a new storytelling system. This system allows users to construct beautifully choreographed compositions without writing any code. No doubt it would be a game
In the last tutorial we created a Level object by creating its individual tiles. For each Tile, we generated pseudorandom height values using a noise function, so that we could
In the last tutorial we finished adding the single player features of our Bomberman game. Now, we are going to make it a multiplayer game, using Unity’s multiplayer support. In
In the last tutorial we started adding the basic game features in our Bomberman game. Now, we are going to finish implementing the single player features, such as: dropping bombs,
In this tutorial series we are going to build a multiplayer Bomberman game. Our game will have a title scene, which will allow the players to create or join games.
Introduction In this lesson we will make a character move to where the user clicks. This may sound simple but, as you will soon find out, it can get pretty
The 3D model we will use can be downloaded from the Unity3D asset store at : 3D model The sprites we will use can also be downloaded from the Unity3D
In this tutorial we are going to build a Fruit Ninja game using Unity. Our game will have two scenes: a title scene and a game scene, where the game will actually
You can download the assets used in this tutorial from: 3D character model was created using Autodesk Character Generator 2D sprite was given to me free from Kennynl at Kenney
You have been wanting to test the game development waters for a while but was unsure of yourself. Now with the release of Unity 5, building games have never been
If you have already conquered Master Unity 2D Game Development by Building 6 Games then you are ready to take your unity skills to the next level and become a professional