Flash may be gone, but building an HTML5 game can keep web games alive!
Despite the changing technological ecosphere for video games, there is still a significant demand for browser-based and cross-platform games. Whether you yourself actively play them or not, more and more games from professional and indie developers alike come out each day.
This phenomenon is largely thanks to HTML5 games which have filled the gap to keep up with these eager gamers. In addition, thanks to the advancement of technology and new frameworks, HTML5 game development has reached extensive heights, allowing for multiplayer experiences, 3D graphics, and more! It is not unwise to say that gaming is now just as viable via a browser as it is on many other devices!
Assuming this sounds like an exciting prospect to you as a game developer, in this guide we’re going to delve into the topic of HTML5 game development and give you the run-down of how you can make your own games! However, if you want a more comprehensive look at the technical side, Zenva’s Phaser Mini-Degree is the perfect solution for getting a jump start.
Sit back, relax, and prepare to enhance your game development skills in entirely new ways!
Table of contents
What exactly is an HTML5 game?
Having HTML along with all these superpowers that go beyond making a simple website allows us to make, among other things, games. These are HTML5 games.
The very basic building blocks of a HTML5 game are those of the web:
Similarly to what happens with HTML5, when people talk about CSS3 they usually refer to the new things that come with CSS’s latest specifications, but in an analog manner, CSS3 is simply the latest CSS. Ignoring for a second the semantics of these definitions and thinking of the hyped versions of these terms, we also may need, in order to make HTML5 games:
With the above you can make awesome games that will run on modern web browsers on mobile and desktop, but some games might require more features, so there are more building blocks that you can add.
Or you can use a third-party Backend-as-a-Service provider such as Firebase or Parse. Some have free versions you can use and they’ll start charging you once you surpass certain limits. Some of these providers are particularly focused on games, some are mostly conceived for mobile apps but can be used for games too.
How to distribute an HTML5 game
The easiest way to distribute a HTML5 is to simply put it out there! By being built as a website, you can just embed it in on a page and publish it. Just like that.
If you want to distribute it through proprietary platforms you have to go through a process called wrapping. Basically, you create a native app for the platform you wanna distribute it to (iOS, Android, etc) and put your game inside so that this app acts like a web browser and “runs” your game.
For desktop platforms such as Windows, Mac or Linux there is a tool called NWjs that allows you to pack your HTML5 games for these platforms.
We can only cover the basics here, but we encourage you to read our more in-depth advice about publishing games.
HTML5 game frameworks
Most games share some concepts, that of sprites (graphic elements that represent enemies, players, elements in your game), scenes or stages, animations, sound, loading graphic assets, etc. Since most game developers want to focus on their actual game and not in creating this whole abstraction layer, it is recommended you use a HTML5 game frameworks.
HTML5 game frameworks and libraries that contain building components you can use to create your own games. These libraries are Open Source projects created and maintained by people who want to contribute to the HTML5 gamedev environment. In many cases they created the frameworks for their own games, and after realizing that other people would want to not only use it but also contribute to it they released them as Open Source code, so everybody wins.
Picking what game engine to use is an important decision, so make sure you do proper research before making your choice. No matter what engine you pick, you will have to get familiar with its code and inner working if you want to use properly, so they shouldn’t be treated as black boxes.
What can help you make your choice:
- Is your game for desktop, mobile or both?
- Do they have an active community?
- Are there many people using the framework nowadays?
- Is it being maintained or the Github page looks like an abandoned town?
Some popular free frameworks are:
- Phaser –> The most popular these days
- BabylonsJS –> WebGL framework for 3D rendering
HTML5 game development courses
Video courses are a great way to learn new technologies, especially if you want to work with a web game engine. The main difference between a video course and just watching YouTube videos is that there is more structure. Good courses have a clear goal and build on to it step by step. Below a list of courses and tutorials by Zenva that can give you the tools you need to create HTML5 games.
General Game Development
- 10 Best Ways to Learn to Code
- How to Make a Game – Making Video Games from Scratch
- How to Code a Game
- How to Design a Game: Game Design Documents
- How to Approach Game Narratives
- Phaser Mini-Degree (Premium curriculum covering the creation of multiple mini-games with Phaser)
- Phaser 4 Tutorials – Complete Guide
WebGL, 3D, and XR
- WebVR for Beginners – Build VR Websites with A-Frame (Premium course on A-Frame)
- Learn the Basics of Babylon.js (Free course on Babylon.js)
- Learn HTML and CSS (Free course)
- Node.js and Express for Beginners
At the GameDev Academy, as you know already we have a bunch of HTML5 game development tutorials, mostly on Phaser, LimeJs, Quintus and BabylonJS. There are other great places to find good quality HTML5 gamedev tuts:
- Build New Games
- HTML5 Game Development (news and links to tutorials)
- Phaser Tutorials
- Mozilla Game Tutorials
- HTML5 Game Tutorial
- HTML5 Game Development Tutorials
HTML5 gamedev communities
HTML5 gamedev challenges
- The Global Game Jam® is an annual event, usually occurring in January every year. Participants work concurrently around the globe, and around a central theme, and then work together to create a game.
- j13k competition: the competition is over but you can still read the Blog, subscribe to the Newsletter, and check the Resources for tools.
HTML5 gamedev podcasts
I just know Lostcast, a podcast created by the guys from Lost Decade Games (whom we’ve interviewed in the past). In the podcast episodes, they talk about they HTML5 games and game development in general.
Make Phaser Games
Good luck with your Phaser games – and we hope to see you soon!
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