Zenva is a trusted provider of world-class training in high-demand programming skills, catering to over 1 million learners and developers. With our extensive experience in using a wide range of technologies, we offer comprehensive courses that empower individuals to excel in the innovation economy.
At the heart of our offering is Zenva Academy, a cutting-edge e-learning platform that serves as the premier destination for upskilling and acquiring key tech skills. Our curriculum revolves around Mini-Degrees™, comprehensive learning programs that encompass various technical subjects and provide a rich learning experience through video content, quizzes and project files.
Our content is meticulously crafted by our team of experts who have hands-on experience using industry-leading technologies. Our courses are designed to equip learners with practical, project-based skills that are directly applicable to real-world scenarios.
We offer courses in diverse domains:
Programming: Our programming courses cover a wide range of languages, including Python, JavaScript, and C++. We have extensive experience in leveraging these languages for software development, full-stack web development, data science, and other tech-related fields.
Game Development: Our game development courses focus on popular engines like Unity and Unreal, as well as asset creation using tools like Photoshop and Blender. We have firsthand experience in using these technologies for game development, film, animation, engineering, advertisement, and education.
Immersive Technologies: Our immersive technologies courses concentrate on virtual and augmented reality development using the Unity Engine. With our expertise in these technologies, we guide learners in building industry solutions for game and app development, education and training, healthcare, tourism, real estate, retail and ecommerce, sports and fitness, military, and defense.
Applied Data Science & AI: Our data science and AI courses enable learners to extract valuable insights from extensive data sets and make informed decisions. Leveraging Python, OpenAI's API, TensorFlow, Keras, and other core libraries, we impart skills relevant to data science, machine learning, AI, healthcare, finance, ecommerce, and cybersecurity.
Full-Stack Web Development: Our full-stack web development courses cover both front-end and back-end development, featuring sought-after skills such as HTML, CSS, JavaScript, Node.js, Express, version control, and deployment. With our firsthand experience, we equip learners for web development, web design, UX/UI design, software engineering, and DevOps roles.
Digital Skills: Our digital skills courses focus on enhancing workplace efficiency and effectiveness. We provide practical guidance in working with data in Excel and utilizing Photoshop, the world's most popular graphics and photo-editing software. These skills are highly valuable across industries such as finance, accounting, data analysis, graphic design, and marketing.
We have established partnerships with leading workplace training providers like Cornerstone and Go1, and our experienced team actively contributes to career mentorship, virtual reality integration in education, and upskilling initiatives within our community.
With Zenva, learners and professionals gain access to comprehensive, practical, and industry-aligned training backed by our team's extensive experience in utilizing cutting-edge technologies.
Gravitations is a space and gravity themed puzzle game where all of the missions are created by players. In this interview, Michael Stratford, one of its developers, talks about the experience
How would you describe yourself? David Bayzer, Sean Cannata, Graham Gilreath, Christopher Klein, Kristen Lambert, and Eric Spevacek are the developers of Tessallation. They describe themselves as a people who
How does a long time gamer jumps into the world of game development? Find it out with the story of Nick Zadno the creator of Stars Apart, a puzzle adventure game. Can you tell
Mike Ren, an Independent Game Developer living in Brooklyn, NYC developed Clockwork a group puzzle game designed for the Grasshopper Round Table. Keep reading to get to know him and his experience!
Nun Chuck is a game created by “Behold Games” and this time, Alex Moore tells us about the creative process behind it which started with a “hilarious three hour meeting”.
Alternate approaches to fluid dynamics on GPU Fluid effects are starting to become cheap enough that they can be used extensively in realtime applications such as games. Part of this
What if instead of just playing games and watching TV, your kids could actually make THEIR OWN games and animated stories?
This course is aimed for kids between 8 and 16 and they’ll learn how to make simple games, stories and animation using Scratch, a visual programming platform for children created by the Massachusetts Institute of Technology (MIT).
Scratch makes it very simple for kids to understand basic coding concepts and to make their creations come true by just dragging and dropping elements and connecting them with each other. It is highly visual, interactive and fun!
The course is project-based, this means we’ll work though out actual examples that you can modify and play with afterwards.
Cat in Desert
Wizard Boy
Zombie Farm
Ocean Story
Halloween Game
What your kids will learn in this course:
Using intuitive building blocks to visually craft simple web games, stories and animations.
Grasping programming concepts such as conditions and loops. Taught with a project-based methodology.
Make their creations interactive for the users.
Share their games and animations so that other people can play and modify them.
Most importantly, understand how simple it is to make their creative ideas a reality in today’s world.
Ben Burns & Alex Byrom, the Creative Director of Falchion Games tell us about how a chat between two friends turned into the game “Go To Hell Dave” in this post.
Roger Billingsley and his wife are the developers of Keep Battles an iOS game by Rabbit Games. Rabbit Games is a husband and wife team dedicated to making games that we both
Let’s get to know Nicholas Guttenberg “The Hermit” a little better. In this post he talks to us about the creative process of his game Travelogue. Can you tell us something about
On December 15th 2009, Alejandro Woywood made the initial invitation to create VG Chile. Now, almost four years after, this south american association brings together at least 80 video games
This is Scott Hanks’ interview, creator of “Plush” and owner ofRed Head Games. Thanks Scott for sharing your story with us!
Can you tell us something about yourself?
I started my experience in the games industry in my teenage years as a beta tester for Sculptured Software (later acquired by Acclaim Entertainment). Seeing what it was like to actually work in the games industry dampened my enthusiasm somewhat. That desire was further suppressed by my time in college learning the C programming language. After many years of dabbling in various other disciplines (from writing to plumbing and even talk radio) I returned to my computer nerd roots. While reintroducing myself to this brave new world of programming (which barely resembles the one I once knew in many ways), Red Head Games was created in order to distribute my first game, “Plush”.
What is “Plush” about?
Plush is a unique puzzle game that employs stuffed animal simulation technology for a great experience for all ages. Instead of assaulting your senses to try and grab your attention, Plush combines a cozy theme with a relaxing soundtrack while still providing interesting (and often quite challenging) puzzles to solve.
What can you tell us about the development of the game?
Plush evolved from a desire to make a 1st project that was within my ability to complete, but still be something unique and interesting. The puzzle mechanic draws inspiration from the classic riddle of crossing a river with a wolf, goat and cabbage (Google it if you’re not familiar).
This basic concept was eventually combined with the personality imbued by my nieces on their stuffed animals to create an interesting puzzle mechanic.
The first prototype was a simple tile-based program written in Python. I then created a more dynamic version in Unity and once I was convinced the concept was solid, invested in making it into a “real” game. I finished the game first for Mac and PC, but also ported it to iOS and then Android (Unity is amazing I must say).
The whole process took over a year, and required hiring the services of a talented artist, Fabian Schmidt. Other than the art, I did nearly everything myself, including the music (Apple’s Garageband is actually quite powerful).
What advice would you tell people who are beginning with game development?
I read a lot of stories about indie devs and game development in general, but the one thing I never heard was to plan on not making any money until at least your 2nd game. I’ve never heard of a game dev being too conservative on their financial projections, but I hear all the time of those who are too optimistic. It’s pretty much guaranteed that your game will cost more to make than you expect, and earn you less than you’d like.
Oh, and don’t neglect marketing. I assumed that my game would get at least some attention simply because it is unique. I was dead wrong. Marketing is such a huge issue that you should seriously consider partnering with a publisher for that reason alone.
Anything else you would like to share with the audience?
Making games is pretty cool, but shouldn’t be the center of your life. Make sure to keep some balance, and in the long run it will help you make better games and enjoy the experience more (and help you weather the inevitable bad times).
Learn WebGL and Babylon.js at your own pace Feel free to check out our online course 3D Programming with WebGL and Babylon.js for Beginners on Zenva Academy. The course covers
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“Programming” can seem like an extraterrestrial capacity to all of those who don’t know much about it. Nevertheless, it also is a valuable skill, specially in a context that appreciates technical and programming abilities.
Zenva is well aware of the obstacles that many entrepreneurs deal with on a daily basis due to the fact that they have very little knowledge on programming. That is why we have developed the free course “Programming for entrepreneurs” which is specially designed to resolve the most common programming problems of entrepreneurs, like:
Spending too much money in development and don’t even understanding what the developer is talking about.
Every time you need something fixed in your website (like adding a new link or changing an image) you need to wait weeks and spend a lot of money to get it done.
You can’t move forward with your business idea because you don’t have a technical co-founder and you don’t know how to code.
In Programming for Entrepreneurs / HTML & CSS you’ll learn basic web development concepts and skills that will allow you to build simple websites, modify existing websites and create interactive prototypes of your business idea so that you can use it as a communication tool with your developer, customers and investors.
In this course, just like in all courses by ZENVA, we’ll follow a project-based approach. Through out the course you’ll be building a “Metro style” homepage that looks great in a desktop computer and in a mobile phone.
This is our conversation with the creators of Color Words. See, read, play! Tell us something about yourself We are Homeworld Arts. We are a two person team with a passion
In this course you’ll learn how to program in Objective-C from scratch, how to use XCode and how to make iOS 7 apps for the iPhone.
The course is quite comprehensive, as it covers all the way from zero to an intermediate level. Through out the course we’ll code real, fully featured iOS 7 app that you can use as a starting point for your own projects.
What’s covered in the course:
Learn how to program in Objective-C from scratch, even if you don’t have any programming experience!
Using XCode to create the User Interface (UI) of your app in both a visual manner and by coding. We’ll look at several UI elements.
Navigation in your app. Make buttons and menus that take you where you want to go.
Mastering Table Views, a center piece in many iOS.
Using the Camera.
Storing information with Core Data.
Running processed in the background with Grand Central Dispatch (GCD).
Using gestures in your apps.
Adding animations to your apps.
The course can be divided in three main blocks:
Learning Objective-C.
iOS 7 App Development Basics (XCode, UI, APIs, etc).
Building Epistle, a real world application.
This course is taught by Mohit Deshpande, professional app trainer and developer, in collaboration withPablo Farias Navarro, developer and founder of Zenva.
Over 20k people around the world are taking our high-quality courses in mobile apps, HTML5 and game development.
A game development competition for Smart TVs LG 2012 2013 platforms at Chile led to the creation of “Selknam Defense”, a 9 month long project that involved 4 people with