Learn Android M Development – Create Phone and Wearable Apps

What if you could learn, from total scratch, to code in Java and make your own Android M phone and wearable apps?

In this course, you will learn to create your own Android M apps from scratch using Java. The course includes 5 Real-World apps fully explained and built from the ground up + the Wearable API so that you can code your own smart watch apps too.

By the end of this course, you will be qualified to design (using the new Material Design) and code your own Android M apps whether it’s for your clients, or for yourself as an entrepreneur.

Some of the main topics included in this course:

  • Material Design
  • ListViews
  • Networking
  • Location
  • Databases
  • Android Wear Cards

What if you don’t know Java?

Not a problem! the first module of the course is a Java introductory course for total beginners. If you already know Java, you can take it as a review or just skip it and jump straight into the Android content.

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Create Detailed and Poseable Characters in Adobe Illustrator

This course is created for student’s who would like to learn a solid workflow in character creation and detailing. The course is designed so that we will start from a concept sketch and bring our concept to life with help of adobe illustrator. This course is for intermediate to advanced users of illustrator who want’s to learn or polish their character creation skills. I have included my own concept art which I will detail and optimize for animation throughout the entire course. But you can also bring in your own character sketches and use the workflows in the course and apply it to your own. The course is about 3 hours long, and I go in-depth in creating your character from conception to completion.

Anyone who would like to learn new workflows for game character design, or just improve their character creation skills are encouraged to take the course.

What am I going to learn in this course?

  • Create animation ready 2D game characters
  • Master texturing workflows for 2d characters using Adobe Illustrator
  • Learn how to block-in, shade and texture characters
  • Confidently create their own detailed and animation-ready character from scratch

What is the target audience?

  • Student’s who would like to learn a solid character creation workflow
  • Student’s who would like to step up their illustrator skills in terms of shading and character detailing.
  • Student’s who want to prep up their characters for animation
  • This is not a how to draw course. You should at least have your own character design in mind and get it ready (on paper or digitally drawn) and you will use the knowledge in this course to texture it and make it animation friendly
  • Basic knowledge in illustrator (how to use pen tool, shape builder, blend modes)
  • This course assumes that you have full understanding of illustrator tools
  • If you do not have your own character sketch, I have provided one for you.

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Learn and Understand React JS

Master this new library created by Facebook engineers to make scalable and super fast web applications!

This course will get you up and running quickly, and teach you the core knowledge you need to deeply understand and build React components.

We’ll start by mastering the fundamentals of React, including JSX, “props”, “state”, and eventing. Source code is provided for each lecture, so you will always stay up-to-date with the course pacing.

If you are new to React, or if you’ve been working to learn it but sometimes feel like you still don’t quite ‘get it’, this is the React course for you! To learn React you have to understand it.

  • Learn how to use React’s custom markup language, JSX, to clean up your Javascript code.
  • Learn the process of converting JSX to raw Javascript on the fly in your browser.
  • Master the process of breaking down a complex component into many smaller, interchangeable components.
  • Grasp the difference between “props” and “state” and when to use each.
  • Learn how to construct your own automated build process using Gulp and Browserify to automatically prepare your React code for deployment.
  • Use Bootstrap to get awesome-looking components.
  • Work with remote data using Firebase.

I’ve built the course that I would have wanted to take when I was learning React. A course that explains the concepts and how they’re implemented in the best order for you to learn and deeply understand them.

About the instructor

Stephen Grider has been building complex Javascript front ends for top corporations in the San Francisco Bay Area. With an innate ability to simplify complex topics, Stephen has been mentoring engineers beginning their careers in software development for years.

What am I going to get from this course?

  • Over 21 lectures and 3.5 hours of content!
  • Learn how to build real applications with React JS
  • Master fundamental concepts behind structuring React applications
  • Realize the power of building composable components
  • Be the engineer who explains how React works to everyone else, because you know the fundamentals so well
  • Become fluent in the toolchain supporting React, including NPM, Gulp, Browserify, and Watchify

What is the target audience?

  • Programmers looking to learn React
  • Developers who want to grow out of just using jQuery
  • Engineers who have researched React but have had trouble mastering some concepts
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Learn Blender Modeling and Texturing

Learn Blender from a beginner’s perspective with this Blender 3D modeling and texturing course from Stone River eLearning. If you’re interested in 3D modeling and texturing for game design, 3D art, 3D animation or architectural design, Blender 3D is a free, easy to use tool that will allow you to master 3D modeling with no money out of pocket.

What You Will Learn

In this course you will gain the skills to create and texture 3D models. This Learn Blender course covers the fundamental tools you will use for modeling in Blender. You’ll receive an overview of how to give your models, materials and textures a professional look, with extra detail and color to make then look complete and professionally done.

What You Can Do After Taking This Course

By the end of this course you should have an understanding of modeling and texturing that will allow you to build and learn more on your own. You will be provided with additional Blender learning resources and project files to continue learning and practicing after you’ve completed the course.

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