Free eBook – Unity Animation for Beginners

We are excited to announce our latest eBook: Unity Animation for Beginners. Created by Tim Bonzon, an expert animator and Unity developer, this eBook will show you how to work with several of Unity’s animation features – including to the Animator component, the Animation Timeline, Cinemachine, and more.  You will also learn to rig, animate, … Read moreFree eBook – Unity Animation for Beginners

How to 3D Animate in Unity

Web Class: How to Animate in Unity

You can access the full course here: Humanoid Animation Tools for Beginners Part 1 Animator Component In this lesson, we’ll be looking at the Animator component in Unity. Let’s start by creating a new Unity project. For this project, we’re going to be using some of Unity’s standard assets. These can be found on the … Read moreHow to 3D Animate in Unity

A Guide to the Unity Animator for 2D Characters

A Guide to the Unity Animator for 2D Characters

Introduction What is it that an animator does? What summary can we give that would accurately describe the operations an animator performs? Is an animator an artist illusionist? Is he a virtual puppet master? What about video game animators? Are they much different from a pen-and-pencil animator? I would say that when it comes to … Read moreA Guide to the Unity Animator for 2D Characters

Mastering Unity’s New Tilemap Editor: Building 2D Levels

Introduction In October of 2017, Unity Technologies released Unity 2017.2. This version released a new tool called the Tilemap Editor, which not only allows the user to create vast and complex grid-based layouts in a matter of minutes, but also eliminates the need for a third party program (such as Tiled) to create a similar … Read moreMastering Unity’s New Tilemap Editor: Building 2D Levels

Unity Animator Tutorial – Comprehensive Guide

Introduction In this lesson we will explore how to use animations in a scene. This tutorial is a good step for those who have read the tutorial on creating animations. Which you can view here. However, no prior knowledge of animation is required. The scripts for this lesson can be downloaded Setting up the project … Read moreUnity Animator Tutorial – Comprehensive Guide

Unity 3D First and Third Person View Tutorial

Now that we have gone through the fundamentals of 3D development with Unity3D, we can now cover the basics. The basics will cover first person view, third person view, and collision detection. As usual, my tutorials will be broken down into several sections. The first section will cover what first person view is and how … Read moreUnity 3D First and Third Person View Tutorial

A Guide to Handling Huge Worlds in Unity – Part 1

Huge generated game world from Unity

In this tutorial series you’re going to learn how to handle huge worlds in Unity. When you have a game with a huge world (potentially infinite), you may face some problems due to the limited resources of the computers. For example, it is not possible to keep rendering the whole world every time, since this … Read moreA Guide to Handling Huge Worlds in Unity – Part 1

How to Set Up Unity for Cinemachine

You can access the full course here: Unity Cinemachine for Films and Games Part 1 Welcome to Zenva’s Unity Cinemachine for Films and Games course.  Throughout this course, we will learn how to use Cinemachine to create dynamic cameras and scenes. Installing Unity To start, we of course need to install the latest version of … Read moreHow to Set Up Unity for Cinemachine

Web Class: Game Character Customization with the Unity Multipurpose Avatar tool

Transcript Part 1 Hey guys. My name is Austin Gregory, and in this course, I’m going to teach you how to create a cool little custom character creator like you see here based on the UMA tool on the Asset Store, the Unity Multipurpose Avatar tool. It’s completely free on the Asset Store and it … Read moreWeb Class: Game Character Customization with the Unity Multipurpose Avatar tool

Hey! Listen: Sound Design with Unity & FMOD – Part 2

Introduction Welcome to Part 2 of my sound design series about implementing sound events using Unity and FMOD, which looks at making our games more sight-impaired-accessible. Designing for accessibility is not just great for inclusivity, it also helps make a more atmospheric game for everyone! This tutorial follows directly on from the last, so if … Read moreHey! Listen: Sound Design with Unity & FMOD – Part 2