Hey! Listen: Sound Design with Unity & FMOD – Part 2

Introduction Welcome to Part 2 of my sound design series about implementing sound events using Unity and FMOD, which looks at making our games more sight-impaired-accessible. Designing for accessibility is not just great for inclusivity, it also helps make a more atmospheric game for everyone! This tutorial follows directly on from the last, so if … Read moreHey! Listen: Sound Design with Unity & FMOD – Part 2

Hey! Listen: Sound Design with Unity & FMOD – Part 1

Series Overview In the first part of this sound design tutorial series we will be learning how to integrate FMOD Studio with Unity and setup a few basic audio events using only the scripts and features that FMOD provides. In Part 2 we’ll be looking at calling and tweaking FMOD events via code, doing some … Read moreHey! Listen: Sound Design with Unity & FMOD – Part 1

The Unity Game Development Mini-Degree

Go from Zero to Professional Game Programmer as you build 2D, 3D, Mobile, Virtual Reality and Augmented Reality Games with Unity! The Unity Game Development Mini-Degree is a massive collection of online courses that will teach you how to code and build impressive games with Unity. Beginning with the fundamentals of coding and the basics of the … Read moreThe Unity Game Development Mini-Degree

Designing Assets in Unity with ProBuilder

Introduction In this tutorial, we will be exploring how to model and build objects in Unity using ProBuilder. This tutorial has two sections – in the first, we will be building a simple, low poly, car. In the second section, we will be utilizing something called “Bezier Curves” to make a race track. The things … Read moreDesigning Assets in Unity with ProBuilder

Cinemachine and Timeline Editor for Unity 2D Game Development

Introduction In mid-2017 Unity Technologies announced a new system of cameras that would allow the creator to make complex shots and compositions without a single line of code. The only problem was that it was restricted to 3D. 2D was left out of this enormous innovation. Until late 2017 and early 2018 when Unity technologies released Unity … Read moreCinemachine and Timeline Editor for Unity 2D Game Development

Storytelling in Unity Part 2 – Animation Tracks

Unity Animation Tutorial

Introduction In this lesson, we will be adding on to the project we made in the previous tutorial. We will be looking at how to use animation tracks in the Timeline editor. Along with a look at how to add noise to our camera so that we can make things like walking jitter. Then we … Read moreStorytelling in Unity Part 2 – Animation Tracks

Storytelling in Unity Part 1 – Virtual Cameras

Introduction In mid-2017 Unity Technologies announced a new storytelling system. This system allows users to construct beautifully choreographed compositions without writing any code. No doubt it would be a game changer. The two main features they shipped were Timeline and Cinemachine. In Timeline you can compose actions, such as character animations, as if you were … Read moreStorytelling in Unity Part 1 – Virtual Cameras

How to Create Animations from Models and Sprites within Unity

The 3D model we will use can be downloaded from the Unity3D asset store at : 3D model The sprites we will use can also be downloaded from the Unity3D asset store at: 2D sprite Tutorial project can be downloaded from Today’s lesson is a double whammy for you guys. This subject is insanely fun … Read moreHow to Create Animations from Models and Sprites within Unity

The Ultimate Unity 5 Game Development Course

The Ultimate Unity 5 Game Development Course

Game development is an exciting, challenging, highly dynamic area to work in. You have keep your skills in top shape by knowing the latest tools and programs available. Unity 5 is a must have in your toolbox and this course will get you up to speed with Unity 5 , the newest version is of the … Read moreThe Ultimate Unity 5 Game Development Course