Create a sword by using Unity’s ProBuilder package. You can also explore how you can render a variety of 3D meshes in ProBuilder using geometric shapes and tools common to 3D modeling software by exploring the full course below!
With instructions from developer Daniel Buckley, this ProBuilder tutorial will help you get started with using ProBuilder for your 3D modeling projects. You’ll not only learn how to create custom 3D shapes using extrude, edge loops, and bevels, and other tools, but master how to also apply custom textures for extremely unique looks. Regardless of the 3D model you wish to build, these foundations will help you to master a variety of techniques both for creating custom 3D assets and for prototyping your game ideas!