Cinemachine and Timeline Editor for Unity 2D Game Development

Introduction In mid-2017 Unity Technologies announced a new system of cameras that would allow the creator to make complex shots and compositions without a single line of code. The only problem was that it was restricted to 3D. 2D was left out of this enormous innovation. Until late 2017 and early 2018 when Unity technologies released Unity … Read more

Storytelling in Unity Part 1 – Virtual Cameras

Introduction In mid-2017 Unity Technologies announced a new storytelling system. This system allows users to construct beautifully choreographed compositions without writing any code. No doubt it would be a game changer. The two main features they shipped were Timeline and Cinemachine. In Timeline you can compose actions, such as character animations, as if you were … Read more