Web Class: Discover Blender for Low-Poly 3D Assets

Web Class: Discover Blender for Low-Poly 3D Assets

You can access the full course here: Blender for Beginners – Craft Low-Poly Game Assets Transcript 1 Hello everyone. Welcome to the basic introduction into Blender. As you can see we are currently sitting in Blender. Now, if you have zero knowledge as to what Blender is, Blender is a free to use 3D modeling … Read moreWeb Class: Discover Blender for Low-Poly 3D Assets

Learn Pixel Art with Photoshop for Total Beginners

Learn Pixel Art with Photoshop for Total Beginners

What is a mobile game without art? Boring. Photoshop can be overwhelming trying to figure it out on your own. This course will introduce you to the main Photoshop tools needed to create pixel art. You learn while creating a game character the covers not just the technical aspects, but the design principles behind it. … Read moreLearn Pixel Art with Photoshop for Total Beginners

Make your own 2D Game Backgrounds with Adobe Illustrator

Make your own 2D Game Backgrounds with Adobe Illustrator

If you are familiar with Adobe Illustrator, then in less than 2 hours you can learn to create 2D game backgrounds. You will learn the correct structure, proven workflow and the mindset while creating a 2D cartoon type game background. Learn how to create the game background by blocking, breaking down the background in small areas … Read moreMake your own 2D Game Backgrounds with Adobe Illustrator

Adobe Illustrator for Mobile Game Art – A Beginners Guide

Adobe Illustrator for Mobile Game Art – A Beginners Gui

You want to create game art for video games, but Adobe Illustrator looks so overwhelming. You have looked at other vector drawing apps and they aren’t much easier to understand. This course cuts through the clutter, showing you only what you need to learn to put you on the path to becoming a mobile games artist. … Read moreAdobe Illustrator for Mobile Game Art – A Beginners Guide

Create Detailed and Poseable Characters in Adobe Illustrator

Create Detailed and Poseable Characters in Adobe Illustrator

This course is created for student’s who would like to learn a solid workflow in character creation and detailing. The course is designed so that we will start from a concept sketch and bring our concept to life with help of adobe illustrator. This course is for intermediate to advanced users of illustrator who want’s to learn or polish their character creation skills. I have included my own concept art which I will detail and optimize for animation throughout the entire course. But you can also bring in your own character sketches and use the workflows in the course and apply it to your own. The course is about 3 hours long, and I go in-depth in creating your character from conception to completion.

Anyone who would like to learn new workflows for game character design, or just improve their character creation skills are encouraged to take the course.

What am I going to learn in this course?

  • Create animation ready 2D game characters
  • Master texturing workflows for 2d characters using Adobe Illustrator
  • Learn how to block-in, shade and texture characters
  • Confidently create their own detailed and animation-ready character from scratch

What is the target audience?

  • Student’s who would like to learn a solid character creation workflow
  • Student’s who would like to step up their illustrator skills in terms of shading and character detailing.
  • Student’s who want to prep up their characters for animation
  • This is not a how to draw course. You should at least have your own character design in mind and get it ready (on paper or digitally drawn) and you will use the knowledge in this course to texture it and make it animation friendly
  • Basic knowledge in illustrator (how to use pen tool, shape builder, blend modes)
  • This course assumes that you have full understanding of illustrator tools
  • If you do not have your own character sketch, I have provided one for you.

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Learn Blender Modeling and Texturing

Learn Blender Modeling and Texturing

Learn Blender from a beginner’s perspective with this Blender 3D modeling and texturing course from Stone River eLearning. If you’re interested in 3D modeling and texturing for game design, 3D art, 3D animation or architectural design, Blender 3D is a free, easy to use tool that will allow you to master 3D modeling with no money out of pocket.

What You Will Learn

In this course you will gain the skills to create and texture 3D models. This Learn Blender course covers the fundamental tools you will use for modeling in Blender. You’ll receive an overview of how to give your models, materials and textures a professional look, with extra detail and color to make then look complete and professionally done.

What You Can Do After Taking This Course

By the end of this course you should have an understanding of modeling and texturing that will allow you to build and learn more on your own. You will be provided with additional Blender learning resources and project files to continue learning and practicing after you’ve completed the course.

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Flying drones is made fun with “Crash the Drone”

Crash the drone

Lets give a warm welcome to Bryan and get his side of the story on game development and his endeavors in that that area. Bryan has developed an action packed game for the flying enthusiasts.   Can you tell us something about yourself?  I’ve been developing games since 1983. In 1988 I took over the Amiga version … Read moreFlying drones is made fun with “Crash the Drone”

How to Create a Critical Path Walkthrough on Games

game design critical path

What is a Critical Path Walkthrough? Wikipedia says a critical path is “the longest necessary path through a network of activities”. In game terms, it’s the longest path through your game a player needs to take to complete your game. However, I like to look at it another way: what’s the shortest route your player … Read moreHow to Create a Critical Path Walkthrough on Games