Flying drones is made fun with “Crash the Drone”

Crash the drone

Lets give a warm welcome to Bryan and get his side of the story on game development and his endeavors in that that area. Bryan has developed an action packed game for the flying enthusiasts.   Can you tell us something about yourself?  I’ve been developing games since 1983. In 1988 I took over the Amiga version … Read moreFlying drones is made fun with “Crash the Drone”

How to Create a Critical Path Walkthrough on Games

game design critical path

What is a Critical Path Walkthrough? Wikipedia says a critical path is “the longest necessary path through a network of activities”. In game terms, it’s the longest path through your game a player needs to take to complete your game. However, I like to look at it another way: what’s the shortest route your player … Read moreHow to Create a Critical Path Walkthrough on Games

Land of the Labyrinth – Developer Interview

Marc Echave, Fabien Rixens, Paulo Milanez and Bradley Anderson form Huracan Studio, a new independent video game company but whose members have been around in the video game industry or computer graphics for a while. They’re responsible for the “Horror fans dream come true” game Terrordrome: Rise of the boogeymen and had gained a certain trust from its followers … Read moreLand of the Labyrinth – Developer Interview

How to get inspired by a real life game: Doodle Chains

A group of friends is the best combination to create a great game! That’s exactly what happened with Dinger Apps, formed by two students from Brisbane, Australia. Later, a third student joined the crew. Currently, they are still studying and creating android games and apps in their spare time. One of these games is Doodlechains an Android game … Read moreHow to get inspired by a real life game: Doodle Chains

Relive the feeling of an oldie: Arcade Racing Games

For fans who love the old arcade racing games and wants to relive that feeling of what the old 90’s car games had given them, well than Adrenaline Rush is surely one arcade game that you would love. Adrenaline Rush was developed by Emil, an Indie Game developer from Romania who likes to write reviews of … Read moreRelive the feeling of an oldie: Arcade Racing Games

Interview to a Sci-Fi Game Developer

Shaun T Williams is a game developer inspired by sci-fi and horror movies such as Event horizon, Alien and Pandorum who has just created a futuristic survival horror interactive game. Sounds interesting, huh? Ghostship Aftermath is the name of this game set almost 350 years in the future within the CDF universe (Colonial Defense Force). In Ghostship … Read moreInterview to a Sci-Fi Game Developer

Odd Knight, a game developed in three days.

Is it possible to develop a game in just three (yes, you read that right) three days? Well, Juan Alfonso the man behind “Odd Knight” explains us how it’s done. What the game is about? The main concept: Fast paced ARCADE Rogue-Like game. Fight your way through an endless dungeon, levelling up your character by … Read moreOdd Knight, a game developed in three days.

Aryadi’s Development Diaries – Warriors of Belirium Battle RPG

battle rpg warriors of belirium 2

Aryadi is a game developer from Indonesia and contributor to the GameDev Academy making a game called Warriors of Belirium [button link=”http://daggio.itch.io/warriors-of-belirium” target=”_blank” style=”none, small, large, biglarge” title=”Check out Warriors of Belirium for Mac, Windows and Linux”][/button] *** Hi there guys, it’s been a while since I last wrote a tutorial here on this site. … Read moreAryadi’s Development Diaries – Warriors of Belirium Battle RPG

A one man developing team: Joe Mellis

Many game developers may feel identified with Joe Mellis who describes himself as a “one man developing team” and what does that mean? “I’m the programmer, artist designer, animation artist, and 3d artist at Dark Carnival Game Studios“. Joe developed an Android game called Dragonz and he gave the GameDev Academy an interview to tell us about … Read moreA one man developing team: Joe Mellis

Item Hunter by MichaelD

This time is MichaelD’s turn to share with the #GameDev Academy his experience as a game developer. He created “Item Hunter” a Javascript & HTML game template for gathering games. Keep reading to know more about Michael’s game! What is the game about? Gathering games are games that the player is required to gather all of the … Read moreItem Hunter by MichaelD