Able Game Development #2 – Re-mappable Keys

Construct2 Able Game Development

Hi everyone! I’m in the mood of writing tutorials now so why don’t we continue our able game development series! This is the second part after at the first tutorial I talked about adding another control configurations for your game to accommodate people with disabilities. This time I’m writing about remappable keys! If in the … Read more Able Game Development #2 – Re-mappable Keys

Aryadi’s Development Diaries – Warriors of Belirium Battle RPG

battle rpg warriors of belirium 2

Aryadi is a game developer from Indonesia and contributor to the GameDev Academy making a game called Warriors of Belirium [button link=”http://daggio.itch.io/warriors-of-belirium” target=”_blank” style=”none, small, large, biglarge” title=”Check out Warriors of Belirium for Mac, Windows and Linux”][/button] *** Hi there guys, it’s been a while since I last wrote a tutorial here on this site. … Read more Aryadi’s Development Diaries – Warriors of Belirium Battle RPG

Construct 2 RPG Series #5: Designing the Battle AI

Construct 2 RPG Series by Aryadi Subagio (@AryadiPS): Part 1 – RPG Basic Setup Part 2 – Battle Design Part 3 – Implementing the Battle System Part 4 – Basic AI Part 5 – Designing the Battle AI Part 6 – Mages AI In the last tutorial I made a (very) simple AI for enemies, … Read more Construct 2 RPG Series #5: Designing the Battle AI

Construct 2 RPG Series # 3: Implementing the Battle System

construct-2 rpg implementing battle system rpg tutorial

Construct 2 RPG Series by Aryadi Subagio (@AryadiPS): Part 1 – RPG Basic Setup Part 2 – Battle Design Part 3 – Implementing the Battle System Part 4 – Basic AI Part 5 – Designing the Battle AI Part 6 – Mages AI After talking about battle design in the second part of my tutorial, … Read more Construct 2 RPG Series # 3: Implementing the Battle System