Create 2D Lights with Unity’s Universal Render Pipeline

2D Lights URP Featured Image

Unity 2019.3 is packed to the brim with new features to help improve your game development process!  Along with the release of a new graphics rendering pipeline called Universal Render Pipeline (formerly LWRP), there are a lot of new 2D aspects added in Unity 2019.3+, including 2D Worldbuilding tools, 2D PSD Importer, 2D Pixel Perfect … Read moreCreate 2D Lights with Unity’s Universal Render Pipeline

A Guide to Resource Management for RTS Games

A Guide to Resource Management for RTS Games

You can access the full course here: Real-time Strategy Project – Resource Gathering Creating the Resource Object To begin, let’s create a new empty GameObject called Resource_Tree. Next, drag the Tree model into the scene as a child of the empty object. Set the Position to 0, 0, 0 Set the Scale to 0.12, 0.12, 0.12 Next, select the Resource_Tree object. … Read moreA Guide to Resource Management for RTS Games

Free eBook – Unity Animation for Beginners

We are excited to announce our latest eBook: Unity Animation for Beginners. Created by Tim Bonzon, an expert animator and Unity developer, this eBook will show you how to work with several of Unity’s animation features – including to the Animator component, the Animation Timeline, Cinemachine, and more.  You will also learn to rig, animate, … Read moreFree eBook – Unity Animation for Beginners

How to Create an RTS Camera Controller

How to Create an RTS Camera Controller

You can access the full course here: Real-time Strategy Project – Resource Gathering Camera Setup The camera controller will allow us to move the camera around with the keyboard and zoom in/out. This is similar to many other RTS games and their camera systems. Before we start scripting, let’s change the camera transform a bit. … Read moreHow to Create an RTS Camera Controller

RTS Box Selection in Unity Tutorial

RTS Box Selection in Unity Tutorial

You can access the full course here: Real-time Strategy Project – Unit Movement Multiple Units To begin, let’s duplicate the unit a few times and move them around. Then select the Player and drag the unit objects into the Units list. Box Select UI For the box select, create a new UI canvas. As a child of … Read moreRTS Box Selection in Unity Tutorial

An Overview of PlayFab for Multiplayer Games

Web Class: An Overview of PlayFab for Multiplayer Games

You can access the full course here: Player Authentication with Azure PlayFab Setting up the PlayFab App To begin, let’s go to the PlayFab website: http://playfab.com. If you have a Microsoft account, click Login, otherwise Sign Up. When you login, you’ll be taken to the Developer page. Here, click on the New Studio to create a new studio. All we … Read moreAn Overview of PlayFab for Multiplayer Games

How to 3D Animate in Unity

Web Class: How to Animate in Unity

You can access the full course here: Humanoid Animation Tools for Beginners Part 1 Animator Component In this lesson, we’ll be looking at the Animator component in Unity. Let’s start by creating a new Unity project. For this project, we’re going to be using some of Unity’s standard assets. These can be found on the … Read moreHow to 3D Animate in Unity

Optimizing Mobile Apps in Unity

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Caching Objects In Unity, there’s many functions we can use to easily get objects/components. GameObject.Find GameObject.GetComponent GameObject.FindObjectOfType GameObject.FindObjectWithTag Camera.main Calling these every frame or frequently is not recommended. What you should do, is cache the object so that you can easily use it … Read moreOptimizing Mobile Apps in Unity

How to Detect Touch Input for Mobile

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Touch Inputs Create a new C# script called ColorChanger and attach it to the main camera. Open it up in Visual Studio. In the Update function, we’re going to check for touch inputs. If the player has touched the screen, shoot a raycast at what … Read moreHow to Detect Touch Input for Mobile

How to Set Up Unity for Mobile Games

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Adding Mobile Components In order to build to Android or iOS, we need to add the corresponding components to our Unity version. In the Unity Hub, go to the Installs tab and identify the version of Unity you’re using. Click on the three dots … Read moreHow to Set Up Unity for Mobile Games