How to make a game in Unity3D – Part 2

Fractal artwork used under the GPL 3.0 License from http://opengameart.org/content/fractal-alien-landscape-pack Download link for complete project . become a professional vr game developer with unity Pre-Order The Complete Virtual Reality Game Development with Unity and learn to create immersive games and experiences by building 10 VR games. The course assumes no prior Unity or VR experience … Read more How to make a game in Unity3D – Part 2

How to make a game in Unity3D – Part 1

Today, we will finally start developing a game using everything we have learned in Unity3D. I have thought long and hard about how we should go about doing this and have decided to do the proper route. The proper route is we design, prototype, and implement the game. The tutorial today will be all about … Read more How to make a game in Unity3D – Part 1

How to Build 3D Algorithms with Unity3D

Project download is located This week, we will again talk about algorithms with Unity3D. The main focus will be to take a main idea and build it. We will start with breaking the concept down into smaller, more manageable sections and build up to the main idea. So, the idea we want to have in … Read more How to Build 3D Algorithms with Unity3D

How to Script a 2D Tile Map in Unity3D

Prologue: The Back Story A little while ago, a friend and mentor and I were talking about the tutorials I write for this site. I was talking about how I feel I should write a tutorial that deals more with scripting and less with components; and how I couldn’t decide what the concept for the … Read more How to Script a 2D Tile Map in Unity3D

How to Use State Machines to Control Behavior and Animations in Phaser

Suppose you’re building a platformer game, where the hero can walk, jump and attack. The hero can jump while standing or walking, but he can’t attack while jumping or walking. Also, the player can not jumping again while it is in the air (no double jumping). We can start implementing the hero code as below. … Read more How to Use State Machines to Control Behavior and Animations in Phaser

A Deeper look into the Camera in Unity3D

A Deeper look into the Camera in Unity3D Project files are located What we will discuss today: Today we are going to take a step back and focus on one of the most important components within Unity3D, the Camera component. Unlike the other components which aren’t needed to build a game or application, the Camera … Read more A Deeper look into the Camera in Unity3D

Understanding 2D Animations in Unity3D

Welcome to another exciting tutorial on Unity3D. Today’s lesson will focus on animations within Unity3D. Since animations occur not only in 2D games but 3D games as well, Ive decided to break this up into two separate tutorials. This tutorial will focus on 2D animations, and a subsequent tutorial in the future will discuss 3D … Read more Understanding 2D Animations in Unity3D

How to Get Started with Unity3D – Ultimate Beginners Guide

Unity3D is a game development engine originally designed with 3D game making in mind, however, it is also very possible and easy to create 2D games and standard applications using this engine. In this introductory tutorial on Unity3D, we will discuss how to use the UI and attach scripts to components. By the end of … Read more How to Get Started with Unity3D – Ultimate Beginners Guide