Web Class: How to Detect Touch Input for Mobile

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Transcript Hey everyone, in this lesson, we are going to be setting it up so we can actually touch stuff on the screen. We’ll be detecting touch inputs, and then we’ll be shooting a ray cast towards what we touched and interacting with … Read moreWeb Class: How to Detect Touch Input for Mobile

Web Class: Setting up Unity for Mobile Games

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Transcript Hey everyone. In this lesson we are gonna be going over how to set up Unity for Android or iOS so that you can then create a game, and build it to either your Android or iOS device. First of all, I’m … Read moreWeb Class: Setting up Unity for Mobile Games

Web Class: Learn Materials in Unity

Web Class: Learn Materials in Unity

You can access the full course here: Intro to Game Development with Unity Transcript 1 Welcome back everyone. In this lesson we are going to be going over materials inside of Unity. Materials define how an object looks in the game. They can define the texture of the object, the color, the reflectiveness, how transparent … Read moreWeb Class: Learn Materials in Unity

Web Class: Create your First Shader in Unity Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners Transcript Hey, everyone, and welcome back to the course. In this lesson, we are going to go over how to create a new shader for Shader Graph, and then we’re gonna go over what is Shader Graph, how does it work and what all … Read moreWeb Class: Create your First Shader in Unity Shader Graph

Web Class: Preparing Unity Projects for Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners Transcript Hey everyone, and welcome to the first lesson of the course. In this lesson, we’re going to go over how to set up ShaderGraph, and import all the assets we need for this course. So, first of all, I’m here in the Unity … Read moreWeb Class: Preparing Unity Projects for Shader Graph

Web Class: A Guide to Huge Worlds in Unity

Web Class: A Guide to Huge Worlds in Unity

You can access the full course here: Create and Manage Huge Worlds Transcript 1 Hey, everyone. My name is Daniel Buckley, and I will be your instructor for this course. When creating large-scale games, the very big problem is figuring out how to further improve performance. You’ll constantly be improving minor things and tweaking things … Read moreWeb Class: A Guide to Huge Worlds in Unity

Web Class: Developing Multiplayer Games with Unity

Web Class: Developing Multiplayer Games with Unity

You can access the full course here: Intro to Multiplayer Game Development Transcript 1 Hey, everyone, my name’s Daniel Buckley, and I will be instructor for this course. So this is what we’re going to be making. We are going to be making a 3D multiplayer game in Unity using Photon. Photon is a networking … Read moreWeb Class: Developing Multiplayer Games with Unity

Web Class: A Bite-Sized Guide to Unity

Web Class: A Bite-Sized Guide to Unity

You can access the full course here: Bite-Sized 3D Game Development Transcript 1 Hey guys, my name is Austin Gregory, and in this course we’re gonna learn Unity from scratch. The goals of this course are gonna be to learn Unity’s tools and interfaces, learn how to manipulate objects with transformations, like moving them, scaling … Read moreWeb Class: A Bite-Sized Guide to Unity

Unity 3D First and Third Person View Tutorial

Now that we have gone through the fundamentals of 3D development with Unity3D, we can now cover the basics. The basics will cover first person view, third person view, and collision detection. As usual, my tutorials will be broken down into several sections. The first section will cover what first person view is and how … Read moreUnity 3D First and Third Person View Tutorial

How to Import Blender Models into Unity – Your One-Stop Guide

Low poly tree imported into Unity from Blender

In an ideal world, exporting models from Blender into Unity for your 3D / virtual reality games should be a seamless, simple process. To be more precise, it shouldn’t require any thought or whatsoever. At first it feels like that is the case. You drag and drop a .blend file into Unity and the model … Read moreHow to Import Blender Models into Unity – Your One-Stop Guide