Cinemachine and Timeline Editor for Unity 2D Game Development

Introduction In mid-2017 Unity Technologies announced a new system of cameras that would allow the creator to make complex shots and compositions without a single line of code. The only problem was that it was restricted to 3D. 2D was left out of this enormous innovation. Until late 2017 and early 2018 when Unity technologies released Unity … Read more Cinemachine and Timeline Editor for Unity 2D Game Development

Storytelling in Unity Part 2 – Animation Tracks

Unity Animation Tutorial

Introduction In this lesson, we will be adding on to the project we made in the previous tutorial. We will be looking at how to use animation tracks in the Timeline editor. Along with a look at how to add noise to our camera so that we can make things like walking jitter. Then we … Read more Storytelling in Unity Part 2 – Animation Tracks

A Guide to Handling Huge Worlds in Unity – Part 2

In the last tutorial we created a huge world using the L3DT tool and imported it in Unity. We also have split the world into tiles, so that we can dynamically deactivate distant tiles according to the player position. Now, we are going to add the following things in our game: Adding trees to the … Read more A Guide to Handling Huge Worlds in Unity – Part 2

Storytelling in Unity Part 1 – Virtual Cameras

Introduction In mid-2017 Unity Technologies announced a new storytelling system. This system allows users to construct beautifully choreographed compositions without writing any code. No doubt it would be a game changer. The two main features they shipped were Timeline and Cinemachine. In Timeline you can compose actions, such as character animations, as if you were … Read more Storytelling in Unity Part 1 – Virtual Cameras

How to Create Animations from Models and Sprites within Unity

The 3D model we will use can be downloaded from the Unity3D asset store at : 3D model The sprites we will use can also be downloaded from the Unity3D asset store at: 2D sprite Tutorial project can be downloaded from Today’s lesson is a double whammy for you guys. This subject is insanely fun … Read more How to Create Animations from Models and Sprites within Unity

How to Script a 2D Tile Map in Unity3D

Prologue: The Back Story A little while ago, a friend and mentor and I were talking about the tutorials I write for this site. I was talking about how I feel I should write a tutorial that deals more with scripting and less with components; and how I couldn’t decide what the concept for the … Read more How to Script a 2D Tile Map in Unity3D

A Deeper look into the Camera in Unity3D

A Deeper look into the Camera in Unity3D Project files are located What we will discuss today: Today we are going to take a step back and focus on one of the most important components within Unity3D, the Camera component. Unlike the other components which aren’t needed to build a game or application, the Camera … Read more A Deeper look into the Camera in Unity3D

Understanding 2D Animations in Unity3D

Welcome to another exciting tutorial on Unity3D. Today’s lesson will focus on animations within Unity3D. Since animations occur not only in 2D games but 3D games as well, Ive decided to break this up into two separate tutorials. This tutorial will focus on 2D animations, and a subsequent tutorial in the future will discuss 3D … Read more Understanding 2D Animations in Unity3D