Start creating third-person action RPGs and more by first learning how to set up player movement with orbital camera! You can also extend the material covered here by checking out the full course below!
Created by Daniel Buckley, this mini-course will show you step-by-step how to set up a third-person character controller using simple primitive objects in Unity. You’ll learn key skills including how to prepare the player in Unity, how to add standard movements like walking and jumping, and how to implement features for the camera to orbit around the player. Regardless of what sort of game you want to build, these player scripts will provide a strong foundation as you expand your skills and build your dream game projects!