how to code in unity

Lessons Learned in Unity After 5 Years

Seasoned Australian developer Cratesmith shares his experience with the Unity framework after using it for 5 years. Cratesmith has been part of numerous game projects in consoles and mobile platforms.

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Pablo Farias Navarro

Pablo is an educator, developer and entrepreneur. Founder of Zenva, Pablo has published over 30 online courses that teach game, app and web development. Pablo has also created educational content for companies such as Amazon and Intel.

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WeslomPoGeorge LecakesZl Zloidooraque Drq Recent comment authors
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Zl Zloidooraque Drq
Zl Zloidooraque Drq

too brief, no explanations. not useful

George Lecakes
George Lecakes

Disagree, if you are already familiar with Unity this is all you need for an explanation.


Unity has a great attribute CreateAssetMenu. You can write it like here: [CreateAssetMenu(menuName = “Action Planner/Add Atoms”, fileName = “PlannerAtoms”)]public class PlannerCanvas : ScriptableObject {}. And it make add your asset in create menu automagically.