how to code in unity

Lessons Learned in Unity After 5 Years

Seasoned Australian developer Cratesmith shares his experience with the Unity framework after using it for 5 years. Cratesmith has been part of numerous game projects in consoles and mobile platforms.

Presentation on Slide.com

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Pablo Farias Navarro

Founder of Zenva - the world's leading platform to learn programming and game development, which features a community of over 350,000 learners.Pablo is also a member of the Intel Software Innovator program in the Asia Pacific Region, and the Oculus Start program, which features upcoming developers and startups in the VR space.

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WeslomPoGeorge LecakesZl Zloidooraque Drq Recent comment authors
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Zl Zloidooraque Drq
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Zl Zloidooraque Drq

too brief, no explanations. not useful

George Lecakes
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George Lecakes

Disagree, if you are already familiar with Unity this is all you need for an explanation.

WeslomPo
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WeslomPo

Unity has a great attribute CreateAssetMenu. You can write it like here: [CreateAssetMenu(menuName = “Action Planner/Add Atoms”, fileName = “PlannerAtoms”)]public class PlannerCanvas : ScriptableObject {}. And it make add your asset in create menu automagically.