how to code in unity

Lessons Learned in Unity After 5 Years

Seasoned Australian developer Cratesmith shares his experience with the Unity framework after using it for 5 years. Cratesmith has been part of numerous game projects in consoles and mobile platforms.

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Pablo Farias Navarro

Founder of Zenva - the world's leading platform to learn programming and game development, which features a community of over 400,000 learners.Pablo is also a member of the Intel Software Innovator program in the Asia Pacific Region, and the Oculus Start program, which features upcoming developers and startups in the VR space.

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WeslomPoGeorge LecakesZl Zloidooraque Drq Recent comment authors
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Zl Zloidooraque Drq
Zl Zloidooraque Drq

too brief, no explanations. not useful

George Lecakes
George Lecakes

Disagree, if you are already familiar with Unity this is all you need for an explanation.


Unity has a great attribute CreateAssetMenu. You can write it like here: [CreateAssetMenu(menuName = “Action Planner/Add Atoms”, fileName = “PlannerAtoms”)]public class PlannerCanvas : ScriptableObject {}. And it make add your asset in create menu automagically.