I am a seasoned software engineer with over eight years of experience specializing in full-stack development and game creation. My expertise spans a diverse range of technologies and platforms, including advanced multiplayer network systems using Fusion and PUN2, and backend development with proficiency in Node.js and Golang.I have a strong background in developing Unity custom editor extensions and creating responsive, user-friendly interfaces with Svelte and React coupled with Next.js. My skills in frontend and backend technologies are complemented by my ability to implement REST APIs and GraphQL effectively.In the realm of game development, I excel at hyper-casual game creation, dynamic terrain and mesh generation, and game optimization for both mobile and desktop platforms. I am proficient in integrating Microsoft Playfab with Photon Webhook and utilizing Microsoft Azure Functions.Additionally, I have extensive experience in designing detailed game levels, publishing to platforms like GooglePlay and Appstore, and integrating various mobile SDKs such as Facebook, Applovin, and GameAnalytics. My database management skills cover both SQL and NoSQL databases, including MySQL, PostgreSQL, MongoDB, and Realm.I am also skilled in leading teams, researching new ideas, and efficiently managing projects by splitting them into logical milestones for simultaneous development. My commitment to optimizing web and game performance further enhances my comprehensive skill set in building engaging, high-quality software solutions.
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