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Home » Collection for Ben Sparks

Ben Sparks

Ben Sparks (@Warspawn) is a seasoned software engineer with over a decade of experience in building applications using web technologies. His passion for programming was ignited during his childhood when he started creating games for the Commodore Vic20. Over the years, Ben has gained expertise in various programming languages including C, C++, Java, .NET, and more.

Currently, Ben's development environment of choice revolves around HTML5 and JavaScript, which he utilizes to craft innovative and dynamic web solutions. As a full stack web developer, he has a comprehensive understanding of front-end and back-end technologies, enabling him to create seamless and robust applications.

Ben's professional journey includes serving as a UX Architect at Unicon, Inc., where he focuses on designing intuitive and user-friendly web experiences. Prior to this, he held senior software architect positions at Savvas Learning Co (formerly Pearson K12 Learning) and Pearson, contributing to the development of educational software solutions.

With a Bachelor's degree in Software Engineering from the University of Advancing Technology, Ben has a solid foundation in software development principles and methodologies. His educational background complements his extensive hands-on experience, enabling him to deliver high-quality and efficient solutions.

Ben's expertise extends to various web technologies, including AngularJS, Angular, Node.js, Web Components, Chrome Apps, NW.js / Electron, Java, C#, C++, and more. His proficiency in these languages and frameworks allows him to tackle complex challenges and deliver cutting-edge solutions.

Aside from his professional endeavors, Ben remains an avid learner and enthusiast in the field. He actively engages in ongoing professional development, staying up-to-date with the latest trends and advancements in web development.

With his wealth of experience and passion for programming, Ben continues to make a significant impact in the software engineering landscape, building innovative applications and pushing the boundaries of web development.

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How to Create a Multi-Platform Idle Clicker Game with Phaser

Since the dominance of mobile games in the industry, no genre is more popular than the idle clicker. In this tutorial, we’re going to use the well-established Phaser 2 framework

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Beginners ES6 and Babel Tutorial

JavaScript (or ECMAScript) as a language is being updated faster than ever before. With these updates comes a whole slew of new language features and sugar that really take the

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The Complete Guide to Debugging Phaser Games

Game development is hard work. Just like any form of software development there are going to be bugs in the code. Debugging games can be especially challenging due to their

Categories Other Game Engines, Phaser, Phaser 2

How to Create a REST API with Node.js and Express

In this tutorial we will create a RESTful API to access leaderboard information. We’ll be able to track players and scores for an unlimited number of boards. Whether you are

Categories Server-Side Development, Web Development

Getting Started with Angular 2

Angular 2 is still in Alpha, however it can be used today, and it’s a good idea to get a jump start on the future to give you that competitive

Categories JavaScript, Frontend Development, Web Development
featured - Complete Beginner's Guide to Node.js

Complete Beginner’s Guide to Node.js

What is Node.js? Node.js is a c++ engine built to manipulate OS systems that is scripted using JavaScript. The JavaScript engine is called V8, created by Google, and is the

Categories Server-Side Development, Web Development
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