Start creating multiplayer, platforming shooters in Unity by first learning how to set up the all-important player character controller! You can also extend the material covered here by checking out the full course below!
In this course taught by instructor Daniel Buckley, you’ll explore Unity’s Input System to detect actions from controllers and render players. You’ll start with learning input actions, action maps, scripting, and more – all in ways that you can easily extend for local multiplayer games. Regardless of your skill level, this course will help you get started with platformers and help you learn some quick tricks for getting your player up and running for your game projects!