How to use Media Query Breakpoints

How to use Media Query Breakpoints

You can access the full course here: Bite-Sized Responsive Web Design   In this lesson, you will learn how to create media query breakpoints. Creating Media Queries For this exercise, you will be setting what are referred to as media query breakpoints. Typically for web design, you will want to set three different media queries. … Read more

A Comprehensive Guide to Variables in C++

A Comprehensive Guide to Variables in C++

You can access the full course here: C++ Programming for Beginners Basic Variables As fun as input output is, it’s time to start learning about the language basics so we can make our programs actually do something significant. There’s no better place to start than with variables. Variables are a fundamental component of every program … Read more

How to Get Started Programming in C++

How to Get Started Programming in C++

You can access the full course here: C++ Programming for Beginners Installation To write and run C++ code, we will use the IDE Visual Studio Code (VSC). It’s a fantastic IDE with thousands of plugins to help you write code in dozens of different languages. It also looks great and is easy to use. The … Read more

A Guide to Resource Management for RTS Games

A Guide to Resource Management for RTS Games

You can access the full course here: Real-time Strategy Project – Resource Gathering Creating the Resource Object To begin, let’s create a new empty GameObject called Resource_Tree. Next, drag the Tree model into the scene as a child of the empty object. Set the Position to 0, 0, 0 Set the Scale to 0.12, 0.12, 0.12 Next, select the Resource_Tree object. … Read more

How to Create an RTS Camera Controller

How to Create an RTS Camera Controller

You can access the full course here: Real-time Strategy Project – Resource Gathering Camera Setup The camera controller will allow us to move the camera around with the keyboard and zoom in/out. This is similar to many other RTS games and their camera systems. Before we start scripting, let’s change the camera transform a bit. … Read more