An Overview of Unity and C#

An Overview of Unity and C#

Check out our latest Unity courses in the Unity Game Development Mini-Degree. Transcript Part 1 The transfer component allows you to specify a game objects position, rotation, and scale. We’ve looked at how to position objects. Something that was missing that needed to be mentioned was that the unit of our positioning is called Unity … Read more An Overview of Unity and C#

How to Render Sprites in Phaser 3

How to Render Sprites in Phaser 3

You can access the full course here: Create a Road Crossing Game with Phaser 3 Rendering Sprites Corrections At 11’00”, I say “340” when I should have said “640” (this was coded correctly on screen). At 15’14” on the Slide “Coordinate System”, the text should instead read: X coordinate: positive to the LEFT, negative to … Read more How to Render Sprites in Phaser 3

Learn Unity Scripting in 13 Minutes

You can access our full Unity course-set here: Unity Game Development Mini-Degree Learning Goals What is a Unity script. Creating and assigning a script. Showing text on the console. Adding custom logic to your projects In order to add behaviors to your game objects, you will need to learn scripting. Scripting is the same as … Read more Learn Unity Scripting in 13 Minutes

Building Blocks of Virtual Reality Tutorial

You can access our full Virtual Reality course-set here: Virtual Reality Mini-Degree What is VR? Virtual Reality (VR) is a computer technology that allows us to simulate physical presence in a virtual or imaginary environment. This is done through either a head mounted display or a headset. A fundamental aspect of VR is the ability … Read more Building Blocks of Virtual Reality Tutorial

How to Prevent Simulator Sickness

You can access our full Virtual Reality course-set here: Virtual Reality Mini-Degree Simulator / VR Sickness Body sensations don’t match visual stimuli Sensitivity varies between people Must test with A LOT of people Science / biology is unknown Trial and error is revealing what works and what doesn’t Known Triggers Forcing rotation on the user’s … Read more How to Prevent Simulator Sickness