How to Create a 2D Platformer Controller

Web Class: How to Create a 2D Platformer Controller

You can access the full course here: Develop a Puzzle Platformer Game In this lesson you will learn how to set up the character controller by importing the Standard Assets that Unity provides and use it in a simple scene with a ground object. Creating the Project You will want to create a new project. … Read moreHow to Create a 2D Platformer Controller

How to Generate Huge Worlds for Unity

Web Class: A Guide to Huge Worlds in Unity

You can access the full course here: Create and Manage Huge Worlds Part 1 Creating our Terrain For this project, we’re going to be needing a terrain to test out the chunk system with. The program L3DT is what we’re going to use. This is a free program which can generate terrains with various different properties and … Read moreHow to Generate Huge Worlds for Unity

An Guide to Tilemaps & RPCs for Multiplayer Games

Web Class: Develop a Turn-Based Multiplayer Game

You can access the full course here: Turn-Based Game – Multiplayer Projects Part 1 Folder Structure In the Unity project, let’s setup our folders in the Project window. Create the following folders: Resources Sprites Scenes (if you don’t have it) Tilemap Scenes Now we need to create our two scenes: Menu and Game. In both scenes, we need … Read moreAn Guide to Tilemaps & RPCs for Multiplayer Games

How to use Language Recognition in Unity with Azure

Web Class: Language Recognition AI with Unity and Azure

You can access the full course here: Language Recognition AI with Unity and Azure Part 1 Language Understanding (LUIS) The first of two Microsoft Cognitive Services we’re going to be using is LUIS. LUIS allows us to send a query (e.g. Move forwards) and it will calculate an intent and entities. The intent is what you’re trying … Read moreHow to use Language Recognition in Unity with Azure

Low-Poly 3D Assets in Blender Tutorial

Web Class: Discover Blender for Low-Poly 3D Assets

You can access the full course here: Blender for Beginners – Craft Low-Poly Game Assets Part 1 The editor in the video for this particular lesson has been updated, please see the lesson notes below for the corrected steps. Setup Let’s go over some settings in Blender which will make using it easier. First, navigate … Read moreLow-Poly 3D Assets in Blender Tutorial

An Introduction to 2D Platformer Basics

Web Class: Develop a Super Jumpy Plumbers Platformer

You can access the full course here: Unity 2D Projects – Super Plumbers Part 1 Project Setup We will start this lesson off by opening Unity and creating a new project.  This project will be called Super Jumpy Plumbers and use the 2D Template.  We will be using version 2019.2.0a4 for this project. Once the … Read moreAn Introduction to 2D Platformer Basics

Creating a Retro Base Defender Game

Web Class: Create a Rocket Defender Game

You can access the full course here: Unity 2D Projects – Rocket Defender Part 1 Welcome to Zenva’s Retro Series – Rocket Defender course.  Throughout this course, we’re going to build a base defending game where we protect our bases from falling enemies using rockets.  In this lesson, we’re going to lay out our level. … Read moreCreating a Retro Base Defender Game

Create a Unity MMORPG Map with Tiled

Web Class: Develop a Multiplayer RPG

You can access the full course here: RPG – Multiplayer Projects Part 1 Setting up the Project Before we begin, let’s first set up our folders and scenes. In the Scenes folder, delete the default SampleScene. Then create 2 new scenes: Menu and Game. While we’re at it, let’s also add these to our Build Settings screen (File > Build Settings). … Read moreCreate a Unity MMORPG Map with Tiled

Creating a Multiplayer Battle Royale Map & Camera

Web Class: Construct a Multiplayer Battle Royale

You can access the full course here: Battle Royale – Multiplayer Projects Part 1 Folder Structure Let’s start by setting up out folder structure and 2 scenes. Materials Models Photon Prefabs Resources Scenes Game scene Menu scene Scripts Textures Menu Scene In our menu scene, let’s setup the camera for when we do the menu UI … Read moreCreating a Multiplayer Battle Royale Map & Camera

An Introduction to Photon for Multiplayer Games

Web Class: Developing Multiplayer Games with Unity

You can access the full course here: Intro to Multiplayer Game Development Part 1 What’s Photon? Photon is a networking framework for Unity. It’s very similar in structure to UNet (now deprecated). How Does Multiplayer Work? Here’s how multiplayer in Photon and many other games works. Players connect to a server and send / receive … Read moreAn Introduction to Photon for Multiplayer Games