How to Use Materials in Unity

How to Use Materials in Unity

You can access the full course here: Intro to Game Development with Unity Unity Materials What is a Material? Materials define how an object looks. Is it metal, plastic, wood, rough, soft, translucent? Materials allow you to define the specific characteristics of an object. A car has a metallic material. A tree has a rough … Read more How to Use Materials in Unity

How to Handle User Interactions with SFML

How to Handle User Interactions with SFML

You can access the full course here: Discover SFML for C++ Game Development Handling User Interactions There are many ways in which a user can interact with your program from pressing buttons, to opening and closing windows, and even simple events like moving a mouse. Each of these interactions triggers an event which we capture … Read more How to Handle User Interactions with SFML

Drawing Sprites with SFML & C++

Drawing Sprites with SFML & C++

You can access the full course here: Discover SFML for C++ Game Development Drawing Sprites We’ve seen how to draw a basic shape but realistically, most of our games will use more than shapes. We will want to place graphics, icons, and other images into our games and we do so via Sprites. Setting up … Read more Drawing Sprites with SFML & C++

A Comprehensive Guide to Variables in C++

A Comprehensive Guide to Variables in C++

You can access the full course here: C++ Programming for Beginners Basic Variables As fun as input output is, it’s time to start learning about the language basics so we can make our programs actually do something significant. There’s no better place to start than with variables. Variables are a fundamental component of every program … Read more A Comprehensive Guide to Variables in C++

A Guide to Resource Management for RTS Games

A Guide to Resource Management for RTS Games

You can access the full course here: Real-time Strategy Project – Resource Gathering Creating the Resource Object To begin, let’s create a new empty GameObject called Resource_Tree. Next, drag the Tree model into the scene as a child of the empty object. Set the Position to 0, 0, 0 Set the Scale to 0.12, 0.12, 0.12 Next, select the Resource_Tree object. … Read more A Guide to Resource Management for RTS Games

How to Create an RTS Camera Controller

How to Create an RTS Camera Controller

You can access the full course here: Real-time Strategy Project – Resource Gathering Camera Setup The camera controller will allow us to move the camera around with the keyboard and zoom in/out. This is similar to many other RTS games and their camera systems. Before we start scripting, let’s change the camera transform a bit. … Read more How to Create an RTS Camera Controller