Free Ebook – Unity Programming for Human Beings

unity programming ebook

We are stoked to announce the launch of our free ebook Unity Programming for Human Beings, authored by game development experts Jesse Glover, Pablo Farias Navarro, Renan Oliveira, and Tim Bonzon, in collaboration with Daniel Buckley. In over 230 pages of awesomeness, the book starts from zero and covers all the way to building simple 2D and … Read more

A Guide to the Unity Device Simulator

A Guide to the Unity Device Simulator

You can access the full course here: Publishing and Optimizing Mobile Games Unity Device Simulator Tutorial In this lesson, we’re going to be looking at the Device Simulator inside of Unity. Device Simulator is a package you can install as an alternative to the default Game view. It allows us to get a preview of … Read more

Unity Reflect Tutorials – Complete Guide

Unity Reflect Tutorial

Meet Unity’s newest technology set to enhance the workflow for building designers, architects, and engineers: Unity Reflect. For the construction industry, BIM, or Building Information Modeling, has increasingly become a standard during all phases of creating a building – from planning the design all the way to completing the actual project in real-life.  BIM models … Read more

Unity XR Interaction Toolkit Tutorials – Complete Guide

Unity XR Interaction Toolkit Tutorials - Complete Guide

Unity’s new XR Interaction Toolkit allows developers to implement interactivity into their AR and VR experiences without needing to code. The toolkit is available for Unity 2019.3 and can be downloaded from the Package Manager. It features a number of components which can be attached to different GameObjects in order to give them certain interactive … Read more

Unity Havok Physics Tutorials – Complete Guide

Unity Havok Physics Tutorials - Complete Guide

Havok, is a popular physics engine which can be found in many AAA games, and now it’s coming to Unity. So what does this mean? Well for many years, people have been asking for an alternative to Unity’s built in physics system. It can be limiting for some developers, who want better performance from larger … Read more

How to Train a Machine Learning Agent via Demonstration

Whenever a human learns a new subject, whether it be a musical instrument or a new language, there’s always a theme of “trial and error.” Attempting to get the correct finger placement on the violin or correct pronunciation of a foreign word oftentimes involves getting it wrong several times over. This is a well-known way … Read more

How to Playtest your Game – Game Design Tips

How to Playtest your Game - Game Design Tips

At some point during the game development and game design process, you’re going to be faced with a terrifying prospect: having to have another person experience the game that you’ve made. It’s never an easy thing to put yourself out there like that, but it’s an important step to take if you have plans to … Read more