How to Create a Pokemon GO Game – Part 4

In the previous tutorial we finished adding the gameplay content to our game. Now, in …

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A Comprehensive Introduction to Pygame

Welcome to an introduction to Pygame.  Familiarity in Python will be required, but not game …

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How to Create a Pokemon GO Game – Part 3

In the last tutorial we added the Trainer and different Pokemon species to our game. …

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How to Create a Pokemon GO Game – Part 2

In the last tutorial we created the basic Phaser states for our game. Now, we …

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How to Create a Pokemon GO Game – Part 1

In this tutorial series, we will create a game similar to the popular Pokemon GO. …

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How to Use Phaser Signals to Save Game Statistics

Sometimes in a game you want to be aware of events that occur in your …

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How to Procedurally Generate a Dungeon in Phaser – Part 2

In the previous tutorial we procedurally generated a dungeon with multiple rooms, allowing our hero to …

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How to Procedurally Generate a Dungeon in Phaser – Part 1

Some games have a fixed number of levels created by a level designer. This way, …

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How to Use State Machines to Control Behavior and Animations in Phaser

Suppose you’re building a platformer game, where the hero can walk, jump and attack. The …

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How to use Pathfinding in Phaser

Suppose you’re building a strategy game. The game will have player and enemy units which …

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