400-page Phaser Ebook with Games and Tutorials

Update: Interphase volume 2 has been announced! It will include an additional 8 games + several tutorials. This new ebook is currently on pre-sale and you can grab it at a discount here. *** Richard Davey, the developer behind the awesome Phaser framework just released an incredible 400-page ebook titled Interphase volume 1, inspired by … Read more 400-page Phaser Ebook with Games and Tutorials

Make Games without Coding – Free Unreal Engine Ebook

unreal engine ebook

Thanks to our friends at Kitatus Studios, we are happy to share with our readers their ebook Master the Arts of Unreal Engine 4 – Blueprints. This book is an excellent resource for everyone who wants to create games without coding using the Unreal Engine, a professional tool used in many best-seller games. About the … Read more Make Games without Coding – Free Unreal Engine Ebook

Huungree RPG Development Series #1 – Level Creation Process

Huungree RPG Development Diaries - Level Creation Process

I’ve decided to create regular videos on my game Huungree RPG showing different aspects of the development and distribution process. The game is not fully ready and has a lot to polish! but somehow we’ve managed to get good reviews and over 2k downloads on the free version, plus many free sushi dinners on the … Read more Huungree RPG Development Series #1 – Level Creation Process

Construct 2 RPG Series #5: Designing the Battle AI

Construct 2 RPG Series by Aryadi Subagio (@AryadiPS): Part 1 – RPG Basic Setup Part 2 – Battle Design Part 3 – Implementing the Battle System Part 4 – Basic AI Part 5 – Designing the Battle AI Part 6 – Mages AI In the last tutorial I made a (very) simple AI for enemies, … Read more Construct 2 RPG Series #5: Designing the Battle AI

Construct 2 RPG Series # 3: Implementing the Battle System

construct-2 rpg implementing battle system rpg tutorial

Construct 2 RPG Series by Aryadi Subagio (@AryadiPS): Part 1 – RPG Basic Setup Part 2 – Battle Design Part 3 – Implementing the Battle System Part 4 – Basic AI Part 5 – Designing the Battle AI Part 6 – Mages AI After talking about battle design in the second part of my tutorial, … Read more Construct 2 RPG Series # 3: Implementing the Battle System

Create a Mobile HTML5 RPG for Beginners

Mobile HTML5 RPG with LimeJS

Intro In this tutorial, I’ll show you how to create a (very) simple RPG demo that works in all HTML5 supporting platforms, using the Open Source Javascript framework LimeJS. This framework allows you to quickly create simple games that work regardless of the screen resolution of your device (laptop, phone, tv). You can play these … Read more Create a Mobile HTML5 RPG for Beginners