Create a Unity MMORPG Map with Tiled

Web Class: Develop a Multiplayer RPG

You can access the full course here: RPG – Multiplayer Projects Part 1 Setting up the Project Before we begin, let’s first set up our folders and scenes. In the Scenes folder, delete the default SampleScene. Then create 2 new scenes: Menu and Game. While we’re at it, let’s also add these to our Build Settings screen (File > Build Settings). … Read more Create a Unity MMORPG Map with Tiled

How to Create a Turn-Based RPG in Phaser 3 – Part 1

In this tutorial series you will make a turn-based RPG similar to the early Final Fantasy games, all while learning to use many of the cool, new features incorporated into the current version of the Phaser 3 game engine. For the first part of this tutorial we will focus our attention on creating the world, … Read more How to Create a Turn-Based RPG in Phaser 3 – Part 1

How to Create an RPG Game in Unity – Comprehensive Guide

Turned-based battle screen for Unity RPG

In this tutorial we are going to build an RPG game using Unity. Our game will have three scenes: a title scene, a town scene, that represent the game world, where the player can navigate and find battles, and the battle scene. The battles will have different types of enemies, and the player units will … Read more How to Create an RPG Game in Unity – Comprehensive Guide

Create Inventory and Crafting Systems in Unity

You can access the full course here: Create Reusable Crafting Systems in Unity Part 1 In this course you will learn how to create an inventory and crafting system. The inventory will be your typical grid-based, slot, drag and drop style inventory system. The crafting system is going to be heavily influenced by Minecraft’s crafting … Read more Create Inventory and Crafting Systems in Unity

How to create a Turn-Based RPG in Phaser 3 – Part 3

In Part One of this tutorial we created the WorldScene, and in Part Two we made the BattleScene. If you haven’t read them I strongly recommend for you to do so before continuing. Now, in Part Three, we will combine both scenes into a working game. Source code You can download the files for this tutorial . Assets … Read more How to create a Turn-Based RPG in Phaser 3 – Part 3

HTML5 Game Development Mini-Degree

Learn to code and create a huge portfolio of both mobile and desktop games with the complete Phaser 3 and JavaScript game development curriculum. The HTML5 Game Development Mini-Degree is the world’s most comprehensive on-demand curriculum. Learn to code and create impressive games with Phaser 3, the JavaScript library that took the developer community by … Read more HTML5 Game Development Mini-Degree

Virtual Reality Mini-Degree

Become a professional VR developer as you learn to code and create 15 immersive games in Unity from the ground up – no prior programming experience required!  Welcome to the world’s most comprehensive online curriculum on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical … Read more Virtual Reality Mini-Degree

The Unity Game Development Mini-Degree

Go from Zero to Professional Game Programmer as you build 2D, 3D, Mobile, Virtual Reality and Augmented Reality Games with Unity! The Unity Game Development Mini-Degree is a massive collection of online courses that will teach you how to code and build impressive games with Unity. Beginning with the fundamentals of coding and the basics of the … Read more The Unity Game Development Mini-Degree

How to create a Turn-Based RPG in Phaser 3 – Part 2

In Part One of this tutorial we created the world scene together with a player moving on it. Now we are going to make the battle scene, where the player units will fight the enemies. Learning Goals Scene management in Phaser 3 Processing keyboard input to navigate through the user interface Using custom events Inheriting … Read more How to create a Turn-Based RPG in Phaser 3 – Part 2