Phaser Progressive Web Apps Tutorial – How to Create Offline-First Games

Phaser is a fantastic HTML5 game framework, which can easily be run on any device. The downside is since it is an HTML5 framework, there is no out-of-the-box solution to create a mobile app version of your game. You can use other tools like PhoneGap, CocoonJS, Ionic, etc. to create a hybrid mobile app, but … Read morePhaser Progressive Web Apps Tutorial – How to Create Offline-First Games

Augmented Reality Game Development with Unity and Vuforia

Introduction In the past few years, augmented reality has become very popular. From expensive devices like the Hololens, to your own pocket devices with Apple’s Arkit and Arcore for Android, augmented reality is fast becoming widely available. In this tutorial, we will make a simple project which utilizes image detection and motion tracking. The project … Read moreAugmented Reality Game Development with Unity and Vuforia

The Complete LibGDX Game Course Using Java

The Complete LibGDX Game Course Using Java

Have you wanted to create your own version of the incredible Flappy Bird game but lacked the resources?  We got you covered with this complete game development course that is beginner friendly. Learn how to plan, design, and create your games using LibGDX Java’s game development framework. Some of the things you will learn in this … Read moreThe Complete LibGDX Game Course Using Java

How to Create a Pokemon GO Game – Part 4

In the previous tutorial we finished adding the gameplay content to our game. Now, in this last part of the Pokemon GO tutorial series, we are going to add Google and Facebook authentication, to allow saving the game data on an online database. We are going to use Firebase as the framework for authentication and … Read moreHow to Create a Pokemon GO Game – Part 4

How to Create a Pokemon GO Game – Part 3

In the last tutorial we added the Trainer and different Pokemon species to our game. Now we are going to limit the number of pokeballs for the player, and add different types of pokeball with different catching rates. To get new pokeballs the player will have to interact with pokestops. The following topics will be … Read moreHow to Create a Pokemon GO Game – Part 3

The Complete Mobile Game Development Course – Platinum Edition

The Complete Mobile Game Development Course – Platinum Edition

This is THE course to get you on the road to becoming a game developer. You will learn by creating Real-World projects and at the end of the course you will have 15 mobile games that you have built from the ground up. As you work through this course, you’ll build  apps using JavaScript and the free … Read moreThe Complete Mobile Game Development Course – Platinum Edition

Game Development using Corona SDK in 2016 with ASO and Ads

Game Development using Corona SDK in 2016 with ASO & Ads

Do you want to build a killer mobile game but you are bored with courses on loops and variables? You have seen the Corona SDK and you know you could build an awesome game if you had just a bit of direction? You have just came upon the perfect course to help you reach that … Read moreGame Development using Corona SDK in 2016 with ASO and Ads

How to Create a Pokemon GO Game – Part 2

In the last tutorial we created the basic Phaser states for our game. Now, we are going to add the Trainer in the WorldState, and change our game to regularly spawn Pokemon. The following topics will be covered in this tutorial: In this first tutorial I will cover the following content: Creating a Trainer prefab … Read moreHow to Create a Pokemon GO Game – Part 2

How to Create a Pokemon GO Game – Part 1

In this tutorial series, we will create a game similar to the popular Pokemon GO. First, we will create a Phaser state to catch Pokemon. Then, we will add a world state where the player can navigate in order to find Pokemon. We are also going to add features of the Pokemon GO game such … Read moreHow to Create a Pokemon GO Game – Part 1

Free Ebook – Game Development for Human Beings

Phaser Game Development Ebook

We are happy to announce the launch of our free ebook Game Development for Human Beings – Build Cross-Platform Games with Phaser, authored by a highly skilled group of software engineers and game developers: Kristen Dyrr, Pablo Farias Navarro, Renan Oliveria and Ben Sparks. The book has over 420 pages and covers all the way … Read moreFree Ebook – Game Development for Human Beings