Enhance Your Project with Objective Indicators – Part 1

Introduction Objective indicators are widely used in modern games as they offer the player a clear indication of their next target. In this tutorial we’ll create a basic method of guiding our player through a looping set of target positions. In the second part of this tutorial we’ll build upon this starter project to create … Read moreEnhance Your Project with Objective Indicators – Part 1

The Unity Game Development Mini-Degree

Go from Zero to Professional Game Programmer as you build 2D, 3D, Mobile, Virtual Reality and Augmented Reality Games with Unity! The Unity Game Development Mini-Degree is a massive collection of online courses that will teach you how to code and build impressive games with Unity. Beginning with the fundamentals of coding and the basics of the … Read moreThe Unity Game Development Mini-Degree

Free eBook – VR Game Development with Unity for Human Beings

VR Game Development Unity

We’re excited to announce the launch of our new eBook Mobile VR Game Development with Unity for Human Beings. Written by software developer and technical writer Shang-Lin Chen, this resource provides you with a step-by-step guide to developing Virtual Reality games for the GearVR platform. Beginning with the basics of VR game creation in Unity, you … Read moreFree eBook – VR Game Development with Unity for Human Beings

A Guide to Handling Huge Worlds in Unity – Part 2

In the last tutorial we created a huge world using the L3DT tool and imported it in Unity. We also have split the world into tiles, so that we can dynamically deactivate distant tiles according to the player position. Now, we are going to add the following things in our game: Adding trees to the … Read moreA Guide to Handling Huge Worlds in Unity – Part 2

Complete Guide to Procedural Level Generation in Unity – Part 3

In the last tutorial we added more noise variables to our level, such as temperature and moisture. In addition, we used those noise variables to assign biomes to different regions of our level.  By now, we already have a fairly complete procedurally generated level, but we can still add some other things, and that’s what … Read moreComplete Guide to Procedural Level Generation in Unity – Part 3

Complete Guide to Procedural Level Generation in Unity – Part 2

In the last tutorial we created a Level object by creating its individual tiles. For each Tile, we generated pseudorandom height values using a noise function, so that we could assign terrain types and heights for each Tile region. This tutorial series takes inspiration from, and expands on techniques presented by Sebastian Lague, Holistic3D and … Read moreComplete Guide to Procedural Level Generation in Unity – Part 2

Learn Unity’s NavMesh by Creating a Click to Move Game

Introduction In this lesson we will make a character move to where the user clicks. This may sound simple but, as you will soon find out, it can get pretty complicated. I am using the current Navigation system in Unity 5.6. However, there are some new things coming to Navigation, which I discuss at the … Read moreLearn Unity’s NavMesh by Creating a Click to Move Game

Learn and Understand Raycasting in Unity3D

You can download the assets used in this tutorial from: 3D character model was created using Autodesk Character Generator 2D sprite was given to me free from Kennynl at Kenney • Tanks The tutorial source files are located Today, we will talk about Raycasting. To those unfamiliar with the term Raycasting, let’s give a bit … Read moreLearn and Understand Raycasting in Unity3D

Master Unity 2D Game Development by Building 6 Games

Master Unity 2D Game Development by Building 6 Games

You have been wanting to test the game development waters for a while but was unsure of yourself. Now with the release of Unity 5, building games have never been easier. This course is for complete beginners and is completely project based. We will start with simple things so you will be comfortable if you … Read moreMaster Unity 2D Game Development by Building 6 Games

Intermediate Unity 2D Game Development: From Master To Pro

Intermediate Unity 2D Game Development: From Master To Pro

If you have already conquered Master Unity 2D Game Development by Building 6 Games then you are ready to take your unity skills to the next level and become a professional game developer. During the course, you will build 6 polished games to add to your portfolio while learning Advanced C#, how to solve complicated problems … Read moreIntermediate Unity 2D Game Development: From Master To Pro