What is Game Design: The Creative Side of Development

What is Game Design: The Creative Side of Development

It is no real secret that making video games is a complex and intense process – whether you’re creating a simple platformer or something as robust as an MMORPG. This complexity begins first and foremost at the idea stage where the life essence of all video game projects begins. As much as some people might … Read more

How to Make Levels: Level Design for Open World Games

How to Make Levels: Level Design for Open World Games

You can access the full course here: Level Design for Beginners Open World Design Unlike linear levels, open world games pose unique challenges when designing levels as it is inherently “open” to the player. They have the freedom to go wherever they want. We need to figure out how we can have control over the player’s progression through … Read more

A Guide to Handling Huge Worlds in Unity – Part 1

Huge generated game world from Unity

In this tutorial series you’re going to learn how to handle huge worlds in Unity. When you have a game with a huge world (potentially infinite), you may face some problems due to the limited resources of the computers. For example, it is not possible to keep rendering the whole world every time, since this … Read more

Free Course – Master the Unreal Engine

Free Course - Master the Unreal Engine

Prepare to build beautiful, photo-realistic 3D games by exploring the foundations of the Unreal Engine. Not only is this course free and suited for beginners, but you’ll learn 3D game development with tools used by indie and AAA game studios alike! You can also download the project files used for the course below. Download the … Read more

Mastering Unity’s New Tilemap Editor: Building 2D Levels

Introduction In October of 2017, Unity Technologies released Unity 2017.2. This version released a new tool called the Tilemap Editor, which not only allows the user to create vast and complex grid-based layouts in a matter of minutes, but also eliminates the need for a third party program (such as Tiled) to create a similar … Read more

Complete Guide to Procedural Level Generation in Unity – Part 1

Unity Tile with scripted terrain generation

In this tutorial series we are going to procedurally generate levels using Unity. In the first tutorial we are going to use pseudorandom noise to generate height maps and choose terrain types according to the height in each part of our level. In the next tutorials, we are going to assign biomes for each part … Read more

Designing a Unity Level with Tilemaps

Web Class: Design a Unity Level with Tilemaps

You can access the full course here: Develop a Puzzle Platformer Game In this lesson you will learn how to create the first level layout of this game. This will include the following: Importing tile assets Creating tilemaps Setting up the tile palettes Painting the map Importing the Sprite Assets In Unity, you will want … Read more