Best Coding Languages for Game Development

Best Coding Languages for Game Development

So, you’re ready to start creating your very own games.  However, there comes an important question to answer when you start: what programming language should you learn how to code? While arguably most coding languages can be used to create games, including high-level languages like Python, some choices do have more benefits than others.  Additionally, … Read more Best Coding Languages for Game Development

How to Make AIs Target Objects with Unity ML Agents

a gif of the first training attempt

Introduction We often hear in the news about this thing called “machine learning” and how computers are “learning” to perform certain tasks. From the examples we see, it almost seems like magic when a computer creates perfect landscapes from thin air or makes a painting talk. But what is often overlooked, and what we want … Read more How to Make AIs Target Objects with Unity ML Agents

How to Make a Game – Making Video Games from Scratch

How to Make a Game - Building Games for Beginners

How does one make a game?  Perhaps this is a sentiment you’ve thought of before as you daydreamed about your video game project that could be amazing if only you could make it reality.  Of course, you could hire a small studio to make it for you, but most people don’t have a spare $1,000+ … Read more How to Make a Game – Making Video Games from Scratch

Unity Havok Physics Tutorials – Complete Guide

Unity Havok Physics Tutorials - Complete Guide

Havok, is a popular physics engine which can be found in many AAA games, and now it’s coming to Unity. So what does this mean? Well for many years, people have been asking for an alternative to Unity’s built in physics system. It can be limiting for some developers, who want better performance from larger … Read more Unity Havok Physics Tutorials – Complete Guide

Optimizing Mobile Apps in Unity

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Caching Objects In Unity, there’s many functions we can use to easily get objects/components. GameObject.Find GameObject.GetComponent GameObject.FindObjectOfType GameObject.FindObjectWithTag Camera.main Calling these every frame or frequently is not recommended. What you should do, is cache the object so that you can easily use it … Read more Optimizing Mobile Apps in Unity

How to Set Up Unity for Mobile Games

Web Class: Mobile Game Development

You can access the full course here: Mobile Game Development for Beginners Adding Mobile Components In order to build to Android or iOS, we need to add the corresponding components to our Unity version. In the Unity Hub, go to the Installs tab and identify the version of Unity you’re using. Click on the three dots … Read more How to Set Up Unity for Mobile Games

A Guide to Handling Huge Worlds in Unity – Part 1

Huge generated game world from Unity

In this tutorial series you’re going to learn how to handle huge worlds in Unity. When you have a game with a huge world (potentially infinite), you may face some problems due to the limited resources of the computers. For example, it is not possible to keep rendering the whole world every time, since this … Read more A Guide to Handling Huge Worlds in Unity – Part 1

An Overview of Unity Analytics Development

You can access the full course here: Data-Driven Development with Unity Analytics Part 1 In this lesson you will be creating a demo game to use for interacting with the analytics system. For this demo, you will be making a simple button interface that will allow you to trigger different events that Unity will record. … Read more An Overview of Unity Analytics Development

Build an Educational AR App to Mobile

You can access the full course here: AR Projects – Science App for Kids It’s recommended that you use a 2019 version of Unity for this project. The alpha versions can cause problems for some people, so either use a beta or official release of the engine. Part 1 Adding the Android SDK Open the … Read more Build an Educational AR App to Mobile

Using Objective Indicators to Enhance Your Unity Project – Part 2

Introduction In this second tutorial, we’ll be creating a multi-indicator system based on the core methods we employed in Part 1. This upgraded project will include a custom dynamic link library, multiple indicator control, and user definable UI sprites. Tutorial Requirements To complete this tutorial, you’ll require a basic understanding of Unity and Visual Studio … Read more Using Objective Indicators to Enhance Your Unity Project – Part 2