Low-Poly 3D Assets in Blender Tutorial

Web Class: Discover Blender for Low-Poly 3D Assets

You can access the full course here: Blender for Beginners – Craft Low-Poly Game Assets Part 1 The editor in the video for this particular lesson has been updated, please see the lesson notes below for the corrected steps. Setup Let’s go over some settings in Blender which will make using it easier. First, navigate … Read more

How to Set Up Unity for Cinemachine

You can access the full course here: Unity Cinemachine for Films and Games Part 1 Welcome to Zenva’s Unity Cinemachine for Films and Games course.  Throughout this course, we will learn how to use Cinemachine to create dynamic cameras and scenes. Installing Unity To start, we of course need to install the latest version of … Read more

Build Character Creators with Unity Multipurpose Avatar

You can access the full course here: Game Character Customization with UMA Creating our First UMA Character Since the release of this video, the UMA package has been updated, and the version from the Asset Store may not work correctly with the current Unity version. In this course you will learn how to setup a … Read more

Hey! Listen: Sound Design with Unity & FMOD – Part 2

Introduction Welcome to Part 2 of my sound design series about implementing sound events using Unity and FMOD, which looks at making our games more sight-impaired-accessible. Designing for accessibility is not just great for inclusivity, it also helps make a more atmospheric game for everyone! This tutorial follows directly on from the last, so if … Read more

The Complete Programming and Full-Stack Bundle – 20 Course Smart Curriculum

?? Go from beginner to full-stack developer! The Complete Programming and Full-Stack Bundle is the world’s most effective way to go from beginner to professional coder. Whether your goal is to advance your career, start your own business or expand your existing skill-set, our 20-course Smart Curriculum has something in store for you. This bundle is suitable both … Read more

Supercharging Materials with the Scriptable Render Pipeline in Unity

Introduction In this tutorial, we will be using the Scriptable Render Pipeline in Unity to supercharge our materials and make them look awesome. We will be utilizing the Scriptable Render Pipeline (or, as it is often called, SRP) in two different applications. In the first, we will be making a more realistic material for glass, … Read more