How to Import Blender Models into Unity – Your One-Stop Guide

Low poly tree imported into Unity from Blender

In an ideal world, exporting models from Blender into Unity for your 3D / virtual reality games should be a seamless, simple process. To be more precise, it shouldn’t require any thought or whatsoever. At first it feels like that is the case. You drag and drop a .blend file into Unity and the model … Read moreHow to Import Blender Models into Unity – Your One-Stop Guide

Create Games with the 3D Game Kit – Part 2

Introduction This tutorial is the second installment of a series on the amazing 3D Game Kit (click here for the first one). Part 1 left things soft of on a cliffhanger as we opened up the expansive “Interactables” folder. In this follow up, we will be covering most of the prefabs in this fabulous feature … Read moreCreate Games with the 3D Game Kit – Part 2

Create Games with the 3D Game Kit – Part 1

Introduction What if I told you that you could create intricate 3D games, complete with AAA graphics, with a third person character, all without writing a single line of code. What would you do with this tool I am describing? Just think about it for a moment. AAA features at your fingertips without having to … Read moreCreate Games with the 3D Game Kit – Part 1

Web Class: Unity Cinemachine for Films and Games

You can access the full course here: Unity Cinemachine for Films and Games Transcript Part 1 Hello everyone, how are you? My name is Glauco Pires and welcome to the Cinemachine Course. In this course we’re going to learn how to use one of the best tools available into making nice camera effects. And this … Read moreWeb Class: Unity Cinemachine for Films and Games

Web Class: Game Character Customization with the Unity Multipurpose Avatar tool

Transcript Part 1 Hey guys. My name is Austin Gregory, and in this course, I’m going to teach you how to create a cool little custom character creator like you see here based on the UMA tool on the Asset Store, the Unity Multipurpose Avatar tool. It’s completely free on the Asset Store and it … Read moreWeb Class: Game Character Customization with the Unity Multipurpose Avatar tool

Using Unity’s Scriptable Object System – Pizzaria Project – Part 2

Part 2: Finishing up the Dialogue Controller, using Scriptable Objects to hold the dialogue data, and setting up camera functionality. This is the second part of the tutorial series where we use Unity’s Scriptable Object system to build a Pizzaria project. Please make sure you have completed the first part of this tutorial series to … Read moreUsing Unity’s Scriptable Object System – Pizzaria Project – Part 2

Using Unity’s Scriptable Object System: Pizzaria Project – Part 1

Part 1: What are scriptable objects, why would you use them, a UI Setup, and the Dialogue Controller During this three part tutorial series, we will be creating a small project consisting mainly of UI (User Interface) elements.  The user will be taking customer orders and making “digital pizzas” according to what the customer has … Read moreUsing Unity’s Scriptable Object System: Pizzaria Project – Part 1

Hey! Listen: Sound Design with Unity & FMOD – Part 2

Introduction Welcome to Part 2 of my sound design series about implementing sound events using Unity and FMOD, which looks at making our games more sight-impaired-accessible. Designing for accessibility is not just great for inclusivity, it also helps make a more atmospheric game for everyone! This tutorial follows directly on from the last, so if … Read moreHey! Listen: Sound Design with Unity & FMOD – Part 2

Getting Started in AR with Poly and Unity

Introduction Over the past year or so, Unity has become a popular tool for creating AR apps as it makes things relatively simple for developers to get things up-and-running. One obstacle, however, is that many developers aren’t exactly experts at 3D modeling and purchasing assets can be very expensive. Google set out to fix this … Read moreGetting Started in AR with Poly and Unity

Hey! Listen: Sound Design with Unity & FMOD – Part 1

Series Overview In the first part of this sound design tutorial series we will be learning how to integrate FMOD Studio with Unity and setup a few basic audio events using only the scripts and features that FMOD provides. In Part 2 we’ll be looking at calling and tweaking FMOD events via code, doing some … Read moreHey! Listen: Sound Design with Unity & FMOD – Part 1