Web Class: Discover Blender for Low-Poly 3D Assets

Web Class: Discover Blender for Low-Poly 3D Assets

You can access the full course here: Blender for Beginners – Craft Low-Poly Game Assets Transcript 1 Hello everyone. Welcome to the basic introduction into Blender. As you can see we are currently sitting in Blender. Now, if you have zero knowledge as to what Blender is, Blender is a free to use 3D modeling … Read moreWeb Class: Discover Blender for Low-Poly 3D Assets

Rig a 2D Animated Character in Unity

Create a 2D Animated Character in Unity

Introduction 2D animation has been around for over 100 years. Since its inception, this entertainment type has gone through quite a few different evolutions, each time becoming more and more complex. Now, in the latter part of the 20th-century to the present time, 2D animation is a huge part of video games – with thousands … Read moreRig a 2D Animated Character in Unity

Unity Animator Tutorial – Comprehensive Guide

Introduction In this lesson we will explore how to use animations in a scene. This tutorial is a good step for those who have read the tutorial on creating animations. Which you can view here. However, no prior knowledge of animation is required. The scripts for this lesson can be downloaded Setting up the project … Read moreUnity Animator Tutorial – Comprehensive Guide

Unity 3D First and Third Person View Tutorial

Now that we have gone through the fundamentals of 3D development with Unity3D, we can now cover the basics. The basics will cover first person view, third person view, and collision detection. As usual, my tutorials will be broken down into several sections. The first section will cover what first person view is and how … Read moreUnity 3D First and Third Person View Tutorial

How to Import Blender Models into Unity – Your One-Stop Guide

Low poly tree imported into Unity from Blender

In an ideal world, exporting models from Blender into Unity for your 3D / virtual reality games should be a seamless, simple process. To be more precise, it shouldn’t require any thought or whatsoever. At first it feels like that is the case. You drag and drop a .blend file into Unity and the model … Read moreHow to Import Blender Models into Unity – Your One-Stop Guide

Create Games with the 3D Game Kit – Part 2

Introduction This tutorial is the second installment of a series on the amazing 3D Game Kit (click here for the first one). Part 1 left things soft of on a cliffhanger as we opened up the expansive “Interactables” folder. In this follow up, we will be covering most of the prefabs in this fabulous feature … Read moreCreate Games with the 3D Game Kit – Part 2

Create Games with the 3D Game Kit

Introduction What if I told you that you could create intricate 3D games, complete with AAA graphics, with a third person character, all without writing a single line of code. What would you do with this tool I am describing? Just think about it for a moment. AAA features at your fingertips without having to … Read moreCreate Games with the 3D Game Kit

Web Class: Unity Cinemachine for Films and Games

You can access the full course here: Unity Cinemachine for Films and Games Transcript Part 1 Hello everyone, how are you? My name is Glauco Pires and welcome to the Cinemachine Course. In this course we’re going to learn how to use one of the best tools available into making nice camera effects. And this … Read moreWeb Class: Unity Cinemachine for Films and Games

Web Class: Game Character Customization with the Unity Multipurpose Avatar tool

Transcript Part 1 Hey guys. My name is Austin Gregory, and in this course, I’m going to teach you how to create a cool little custom character creator like you see here based on the UMA tool on the Asset Store, the Unity Multipurpose Avatar tool. It’s completely free on the Asset Store and it … Read moreWeb Class: Game Character Customization with the Unity Multipurpose Avatar tool

Using Unity’s Scriptable Object System – Pizzaria Project – Part 2

Part 2: Finishing up the Dialogue Controller, using Scriptable Objects to hold the dialogue data, and setting up camera functionality. This is the second part of the tutorial series where we use Unity’s Scriptable Object system to build a Pizzaria project. Please make sure you have completed the first part of this tutorial series to … Read moreUsing Unity’s Scriptable Object System – Pizzaria Project – Part 2

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