Drawing Sprites with SFML & C++

Drawing Sprites with SFML & C++

You can access the full course here: Discover SFML for C++ Game Development Drawing Sprites We’ve seen how to draw a basic shape but realistically, most of our games will use more than shapes. We will want to place graphics, icons, and other images into our games and we do so via Sprites. Setting up … Read more Drawing Sprites with SFML & C++

Godot 4.0 Tutorials – Complete Guide

Godot 4.0 is the next major update for the Godot game engine. In January 2018, Godot 3.0 was released which introduced many new features such as a new rendering engine and improved asset pipelines. With the release of Godot 4.0 being aimed for mid-2020, similar major advancements are to be expected. Vulkan Rendering Engine One … Read more Godot 4.0 Tutorials – Complete Guide

How to Improve Game Feel in Three Easy Ways

How to Improve Game Feel in Three Easy Ways

Game feel, or ‘game juice’ refers to the tactile sensation experienced when interacting with video games, which decides how fun or engaging the second-to-second play of the game is. It is often a combination of many different aspects, including how quickly your character’s animation plays in response to control input and how much audiovisual feedback … Read more How to Improve Game Feel in Three Easy Ways

Create 2D Lights with Unity’s Universal Render Pipeline

2D Lights URP Featured Image

Unity 2019.3 is packed to the brim with new features to help improve your game development process!  Along with the release of a new graphics rendering pipeline called Universal Render Pipeline (formerly LWRP), there are a lot of new 2D aspects added in Unity 2019.3+, including 2D Worldbuilding tools, 2D PSD Importer, 2D Pixel Perfect … Read more Create 2D Lights with Unity’s Universal Render Pipeline

Free eBook – Unity Animation for Beginners

We are excited to announce our latest eBook: Unity Animation for Beginners. Created by Tim Bonzon, an expert animator and Unity developer, this eBook will show you how to work with several of Unity’s animation features – including to the Animator component, the Animation Timeline, Cinemachine, and more.  You will also learn to rig, animate, … Read more Free eBook – Unity Animation for Beginners

How to 3D Animate in Unity

Web Class: How to Animate in Unity

You can access the full course here: Humanoid Animation Tools for Beginners Part 1 Animator Component In this lesson, we’ll be looking at the Animator component in Unity. Let’s start by creating a new Unity project. For this project, we’re going to be using some of Unity’s standard assets. These can be found on the … Read more How to 3D Animate in Unity

Learn Materials in Unity

Web Class: Learn Materials in Unity

You can access the full course here: Intro to Game Development with Unity Part 1 What is a Material? Materials define how an object looks in-game. Texture, transparency, color, reflectiveness, etc. In the editor, let’s create a new Material (right click Project window > Create > Material) and call it MyMaterial. When we select the material, … Read more Learn Materials in Unity

A Guide to the Unity Animator for 2D Characters

A Guide to the Unity Animator for 2D Characters

Introduction What is it that an animator does? What summary can we give that would accurately describe the operations an animator performs? Is an animator an artist illusionist? Is he a virtual puppet master? What about video game animators? Are they much different from a pen-and-pencil animator? I would say that when it comes to … Read more A Guide to the Unity Animator for 2D Characters

Create your First Shader in Unity Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners Creating a Shader Graph Create a new folder called Shaders. Here is where we’re going to create our various shaders. Inside of that folder, create a new PBR Graph (right click Project > Create > Shader > PBR Graph). Call this one ExampleShader. To open up the shader … Read more Create your First Shader in Unity Shader Graph

Preparing Unity Projects for Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners Creating the Project When creating a new Unity project, there’s two things we need to keep in mind. Set the Unity Version to 2019 (the more recent the better) Set the Template to Lightweight RP Project Setup When you get into Unity, delete the Example Assets as we’ll … Read more Preparing Unity Projects for Shader Graph