Free Ebook – Unity Programming for Human Beings

unity programming ebook

We are stoked to announce the launch of our free ebook Unity Programming for Human Beings, authored by game development experts Jesse Glover, Pablo Farias Navarro, Renan Oliveira, and Tim Bonzon, in collaboration with Daniel Buckley. In over 230 pages of awesomeness, the book starts from zero and covers all the way to building simple 2D and … Read more Free Ebook – Unity Programming for Human Beings

What is Game Design: The Creative Side of Development

What is Game Design: The Creative Side of Development

It is no real secret that making games is a complex and intense process – whether you’re creating a simple platformer or something as robust as an MMORPG. This complexity begins first and foremost at the idea stage where the life essence of all game projects begins. As much as some people might wish it, … Read more What is Game Design: The Creative Side of Development

How to Design a Game: Game Design Documents

How to Design a Game: Game Design Documents

So, you’ve got your brilliant video game idea that you just can’t wait to turn into an actual game and get into the game development process. You start searching around on the internet (something you will likely continue to do) and maybe you come across a tutorial about How to Make a Game. In it, … Read more How to Design a Game: Game Design Documents

How to Improve Game Feel in Three Easy Ways

How to Improve Game Feel in Three Easy Ways

Game feel, or ‘game juice’ refers to the tactile virtual sensation experienced when interacting with video games, which decides how fun or engaging the second-to-second play of the game is. It is often a combination of many different aspects, including how quickly your character’s animation plays in response to control input and how much audiovisual … Read more How to Improve Game Feel in Three Easy Ways

How to Approach Narrative Game Design

How to Approach Game Narratives

One of the most difficult aspects of game design to get into is narrative design. To be frank, there just aren’t that many jobs for a narrative designer in video games compared to adjacent fields like level design, game writing, systems design, tutorial design, and so on. As a result of this, there are limited … Read more How to Approach Narrative Game Design

Create your First Shader in Unity Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners In this short web class, we will learn to use the Shader Graph in Unity. Before beginning, please note that this feature is only available in the Lightweight Render Pipeline or the High Definition Render Pipeline. For information on setting up projects with the … Read more Create your First Shader in Unity Shader Graph

Unity Animator Tutorial – Comprehensive Guide

Introduction In this lesson we will explore how to use animations in a scene. This tutorial is a good step for those who have read the tutorial on creating animations. Which you can view here. However, no prior knowledge of animation is required. The scripts for this lesson can be downloaded Setting up the project … Read more Unity Animator Tutorial – Comprehensive Guide

How to Import Blender Models into Unity – Your One-Stop Guide

Low poly tree imported into Unity from Blender

In an ideal world, exporting models from Blender into Unity for your 3D / virtual reality games should be a seamless, simple process. To be more precise, it shouldn’t require any thought or whatsoever. At first it feels like that is the case. You drag and drop a .blend file into Unity and the model … Read more How to Import Blender Models into Unity – Your One-Stop Guide

How to Use Materials in Unity

How to Use Materials in Unity

You can access the full course here: Intro to Game Development with Unity Unity Materials What is a Material? Materials define how an object looks. Is it metal, plastic, wood, rough, soft, translucent? Materials allow you to define the specific characteristics of an object. A car has a metallic material. A tree has a rough … Read more How to Use Materials in Unity

Godot 4.0 Tutorials – Complete Guide

Godot 4.0 is the next major update for the Godot game engine. In January 2018, Godot 3.0 was released which introduced many new features such as a new rendering engine and improved asset pipelines. With the release of Godot 4.0 being aimed for mid-2020, similar major advancements are to be expected. Vulkan Rendering Engine One … Read more Godot 4.0 Tutorials – Complete Guide