Game Design: Writing Engaging Protagonists and Antagonists

Game Design: Writing Engaging Protagonists and Antagonists

You can access the full course here: Explore Storytelling for Games The Protagonist In this lesson, we’re going to be going over the protagonist. In storytelling– in movies, books, games, pretty much every storytelling narrative has a protagonist. Who is the protagonist? The main character of a story In video games, you normally play as the protagonist. The more story-focused a game is, … Read more

What is Game Design: The Creative Side of Development

What is Game Design: The Creative Side of Development

Over the course of this article, we’re going to introduce you to the topic of game design and help you understand both the technical and career aspects available to game designers. Game design is not only a foundation of every single video game, but a fascinating topic that involves a lot of different facets you … Read more

Godot 4.0 Tutorials – Complete Guide

Godot 4.0 is the next major update for the Godot game engine. In January 2018, Godot 3.0 was released which introduced many new features such as a new rendering engine and improved asset pipelines. With the alpha release of Godot 4.0 being aimed for 2021, similar major advancements are to be expected. Vulkan Rendering Engine … Read more

Free Ebook – Unity Programming for Human Beings

unity programming ebook

We are stoked to announce the launch of our free ebook Unity Programming for Human Beings, authored by game development experts Jesse Glover, Pablo Farias Navarro, Renan Oliveira, and Tim Bonzon, in collaboration with Daniel Buckley. In over 230 pages of awesomeness, the book starts from zero and covers all the way to building simple 2D and … Read more

How to Improve Game Feel in Three Easy Ways

How to Improve Game Feel in Three Easy Ways

Game feel, or ‘game juice’ refers to the tactile virtual sensation experienced when interacting with video games, which decides how fun or engaging the second-to-second play of the game is. It is often a combination of many different aspects, including how quickly your character’s animation plays in response to control input and how much audiovisual … Read more

Create your First Shader in Unity Shader Graph

Web Class: Unity Shader Graph

You can access the full course here: Shader Graph for Beginners In this short web class, we will learn to use the Shader Graph in Unity. Before beginning, please note that this feature is only available in the Lightweight Render Pipeline or the High Definition Render Pipeline. For information on setting up projects with the … Read more