Web Class: Construct a Multiplayer Battle Royale

Web Class: Construct a Multiplayer Battle Royale

You can access the full course here: Battle Royale – Multiplayer Projects Transcript 1 Hey everybody and welcome to the course. My name’s Daniel Buckley and I’ll be instructor. Let’s have a look at what we’ll be making. We are going to be creating a multiplayer, 3D, battle royale game. Here’s an example of two … Read moreWeb Class: Construct a Multiplayer Battle Royale

Web Class: Creating Inventory and Crafting Systems in Unity

You can access the full course here: Create Reusable Crafting Systems in Unity Transcript Part 1 Hey, guys. My name is Austin Gregory. And in this course I’m going to teach you how to create an inventory and a crafting system. The inventory’s going to be your typical grid-based, slot, drag and drop style inventory … Read moreWeb Class: Creating Inventory and Crafting Systems in Unity

Web Class: Unity FPS Shooting – Design and Implementation

You can access our newest full course on creating an FPS game here: Construct a First Person Shooter Transcript Part 1 Whenever you change your scene by adding new game objects by dragging and dropping prefabs here, you have to save it. If you look right now at the Hierarchy, it basically says Untitled because … Read moreWeb Class: Unity FPS Shooting – Design and Implementation

Web Class: Setting up and customizing an FPS Controller Character in Unity

You can access our newest full course on creating an FPS game here: Construct a First Person Shooter Transcript Part 1  Hello, everyone. This is Glauco Pires, for Mammoth Interactive, and welcome to the First Person Shooter tutorial in Unity. So to begin, we have to open the Unity software and click on this button … Read moreWeb Class: Setting up and customizing an FPS Controller Character in Unity

Web Class: How to Pool Objects in Unity

Transcript Part 1 Even though we worried about making the bullets not last forever, so they’re not going to use very important space in memory, there is something else we have to worry about. Every time we add a bullet to this game, every time we do this instantiation process, it takes some time for … Read moreWeb Class: How to Pool Objects in Unity

Virtual Reality Mini-Degree

Become a professional VR developer as you learn to code and create 15 immersive games in Unity from the ground up – no prior programming experience required!  Welcome to the world’s most comprehensive online curriculum on VR game development, where you will learn and master the foundations of C#, Unity and VR by building practical … Read moreVirtual Reality Mini-Degree

The Unity Game Development Mini-Degree

Go from Zero to Professional Game Programmer as you build 2D, 3D, Mobile, Virtual Reality and Augmented Reality Games with Unity! The Unity Game Development Mini-Degree is a massive collection of online courses that will teach you how to code and build impressive games with Unity. Beginning with the fundamentals of coding and the basics of the … Read moreThe Unity Game Development Mini-Degree

Free eBook – VR Game Development with Unity for Human Beings

VR Game Development Unity

We’re excited to announce the launch of our new eBook Mobile VR Game Development with Unity for Human Beings. Written by software developer and technical writer Shang-Lin Chen, this resource provides you with a step-by-step guide to developing Virtual Reality games for the GearVR platform. Beginning with the basics of VR game creation in Unity, you … Read moreFree eBook – VR Game Development with Unity for Human Beings

Beginner’s Guide to A-Frame

Introduction WebVR is a JavaScript API that allows VR experiences to run in a web browser on VR headsets, mobile phones and tablets, and regular computers. This tutorial will introduce you to WebVR development by creating a first-person shooter game using the A-Frame framework. To follow along, basic knowledge of HTML and JavaScript are required. … Read moreBeginner’s Guide to A-Frame