The Ultimate Unity 5 Game Development Course

The Ultimate Unity 5 Game Development Course

Game development is an exciting, challenging, highly dynamic area to work in. You have keep your skills in top shape by knowing the latest tools and programs available. Unity 5 is a must have in your toolbox and this course will get you up to speed with Unity 5 , the newest version is of the … Read more

How to Procedurally Generate a Dungeon in Phaser – Part 2

In the previous tutorial we procedurally generated a dungeon with multiple rooms, allowing our hero to navigate through it. In this tutorial, we are going to populate those rooms with obstacles, enemies and add an exit, so the hero can leave the dungeon. The following topics will be covered in this tutorial: A strategy to procedurally populate … Read more

How to Procedurally Generate a Dungeon in Phaser – Part 1

Some games have a fixed number of levels created by a level designer. This way, the designer can create the levels so as to provide the desired gameplay experience to the player. However, it reduces the replay value of the game, since the levels will always be the same every time they are played. Another … Read more

How to use Pathfinding in Phaser

Suppose you’re building a strategy game. The game will have player and enemy units which navigate through a map full of obstacles. While the player units will be controlled by clicking on the map positions, the enemies will walk alone, following any AI strategy. You may have noticed that, given an origin and target positions, … Read more

400-page Phaser Ebook with Games and Tutorials

Update: Interphase volume 2 has been announced! It will include an additional 8 games + several tutorials. This new ebook is currently on pre-sale and you can grab it at a discount here. *** Richard Davey, the developer behind the awesome Phaser framework just released an incredible 400-page ebook titled Interphase volume 1, inspired by … Read more

Make a Quick Phaser-Compatible Game Using MightyEditor

Phaser MightyEditor tutorial

In this article I will give you basic introduction to the MightyEditor and development process that surrounds it. Tutorial will show how to actually prototype a mini-game within an hour. Requirements Newest Google Chrome browser. You can try other browsers, but we don’t test them yet. What is MightyEditor? MightyEditor is open-source cloud based solution … Read more

HTML5 Phaser Tutorial – Top-Down Games with Tiled

phaser tutorial top-down games with Tiled

I’m a huge fan of top-down 2D games, mainly RPG’s, adventure games and dungeon crawlers. In this tutorial we’ll create a basic template you can use to make your own top-down games using Phaser, an awesome HTML5 game framework. This template will be expanded in further tutorials to add the ability to move between levels, … Read more

HTML5 Phaser Tutorial – SpaceHipster, A Space Exploration Game


They say space is the final frontier. We haven’t got very far when it comes to exploring it, but what if you could bypass this sad reallity by playing a retro-style space exploration game called SpaceHipster? Moreover, what if you could learn how to make this simple game from scratch using the awesome Phaser framework? … Read more

Free eBook – Master the Art of Unreal Engine 4 ­Blueprints

Thanks to our friends at Kitatus Studios, we are happy to share with our readers their ebook Master the Arts of Unreal Engine 4 – Blueprints. This book is an excellent resource for everyone who wants to create games without coding using the Unreal Engine, a professional tool used in many best-seller games. About the … Read more

An Introduction to the Crafty Game Engine

Crafty is a lightweight HTML5 game framework you can use to create all sorts of 2D games. The following tutorial created by Darren Torpey and published at Build New Games guides you step by step into the making of a tile-based adventure game demo. It’s a great introduction to this framework. In this tutorial, I’ll … Read more