Designing a Unity Level with Tilemaps

Web Class: Design a Unity Level with Tilemaps

You can access the full course here: Develop a Puzzle Platformer Game In this lesson you will learn how to create the first level layout of this game. This will include the following: Importing tile assets Creating tilemaps Setting up the tile palettes Painting the map Importing the Sprite Assets In Unity, you will want … Read moreDesigning a Unity Level with Tilemaps

How to Create a 2D Platformer Controller

Web Class: How to Create a 2D Platformer Controller

You can access the full course here: Develop a Puzzle Platformer Game In this lesson you will learn how to set up the character controller by importing the Standard Assets that Unity provides and use it in a simple scene with a ground object. Creating the Project You will want to create a new project. … Read moreHow to Create a 2D Platformer Controller

How to Generate Huge Worlds for Unity

Web Class: A Guide to Huge Worlds in Unity

You can access the full course here: Create and Manage Huge Worlds Part 1 Creating our Terrain For this project, we’re going to be needing a terrain to test out the chunk system with. The program L3DT is what we’re going to use. This is a free program which can generate terrains with various different properties and … Read moreHow to Generate Huge Worlds for Unity

How to Animate a 2D Character in Unity

How to Animate a 2D Character in Unity

Introduction At the very core of animation is an illusion. The “Illusion of Life” is what it is called. We think an animation looks the best when it produces a greater illusion of a living character. This makes sense, does it not? When we see an animation of a living character, it triggers a memory … Read moreHow to Animate a 2D Character in Unity

An Guide to Tilemaps & RPCs for Multiplayer Games

Web Class: Develop a Turn-Based Multiplayer Game

You can access the full course here: Turn-Based Game – Multiplayer Projects Part 1 Folder Structure In the Unity project, let’s setup our folders in the Project window. Create the following folders: Resources Sprites Scenes (if you don’t have it) Tilemap Scenes Now we need to create our two scenes: Menu and Game. In both scenes, we need … Read moreAn Guide to Tilemaps & RPCs for Multiplayer Games

Create a Fast Paced Math Game in Unity – Part 2

Create a Fast Paced Math Game in Unity - Part 2

Check out the other parts to this series: Part 1 In the previous blog we created our obstacles, so let’s begin spawning them.  If you haven’t read Part 1 yet, it’s highly recommended. Many of the features in this blog will require what we learned in Part 1. You can download the project files . … Read moreCreate a Fast Paced Math Game in Unity – Part 2

How to use Language Recognition in Unity with Azure

Web Class: Language Recognition AI with Unity and Azure

You can access the full course here: Language Recognition AI with Unity and Azure Part 1 Language Understanding (LUIS) The first of two Microsoft Cognitive Services we’re going to be using is LUIS. LUIS allows us to send a query (e.g. Move forwards) and it will calculate an intent and entities. The intent is what you’re trying … Read moreHow to use Language Recognition in Unity with Azure

Create a Fast Paced Math Game in Unity – Part 1

Create a Fast Paced Math Game in Unity - Part 2

Check out the other parts to this series: Part 2 In this tutorial, we’re going to be creating a 2D math game, in a similar vein to Math Blaster. This project is going to feature a player character that can move and fly. Above them will be a math problem and 4 tubes with different answers … Read moreCreate a Fast Paced Math Game in Unity – Part 1

Low-Poly 3D Assets in Blender Tutorial

Web Class: Discover Blender for Low-Poly 3D Assets

You can access the full course here: Blender for Beginners – Craft Low-Poly Game Assets Part 1 The editor in the video for this particular lesson has been updated, please see the lesson notes below for the corrected steps. Setup Let’s go over some settings in Blender which will make using it easier. First, navigate … Read moreLow-Poly 3D Assets in Blender Tutorial

Understanding AI and Speech Recognition with Azure Cognitive Services

Understanding AI and Speech Recognition with Azure Cognitive Services

Introduction In this tutorial, we’re going create a voice controlled game where you move a landing mars rover. We’ll be using 2 different services from Microsoft’s Azure Cognitive Services: LUIS and Speech to Text. You can download the project files . Setting up LUIS LUIS is a Microsoft, machine learning service that can convert phrases … Read moreUnderstanding AI and Speech Recognition with Azure Cognitive Services