Web Class: Unity Cinemachine for Films and Games

Transcript Part 1 Hello everyone, how are you? My name is Glauco Pires and welcome …

Web Class: Procedural 2D Dungeons

Transcript Part 1 Hello everyone. Welcome to the Unity Procedural Dungeon Generation course. In this …

Creating a 3D Smash Game in Unity – Part 3

Introduction Imagine this, you’ve just gotten a puzzle for Christmas. You don’t read the writing …

Web Class: Game Character Customization with Unity Multipurpose Avatar tool

Transcript Part 1 Hey guys. My name is Austin Gregory, and in this course, I’m …

Using Unity’s Scriptable Object System – Pizzaria Project – Part 2

Part 2: Finishing up the Dialogue Controller, using Scriptable Objects to hold the dialogue data, …

Web Class: Creating Inventory and Crafting Systems in Unity

Transcript Part 1 Hey, guys. My name is Austin Gregory. And in this course I’m …

Creating a 3D Smash Game in Unity – Part 2

Introduction Benjamin Franklin once said, “the best video games that I have ever made were …

Web Class: Unity FPS Shooting – Design and Implementation

Transcript Part 1 Whenever you change your scene by adding new game objects by dragging …

Using Unity’s Scriptable Object System: Pizzaria Project – Part 1

Part 1: What are scriptable objects, why would you use them, a UI Setup, and …

Using Objective Indicators to Enhance Your Unity Project – Part 2

Introduction In this second tutorial, we’ll be creating a multi-indicator system based on the core …