## Learn Proportional Editing – Blender Tutorial

You can access the full course here: Intro to 3D Modeling with Blender Proportional Editing In this lesson, we’ll learn about proportional editing inside Blender. Let’s first create a flat surface by going to Add -> Mesh -> Grid. Set its size to 10 to make it a bit bigger in the popup window at the bottom: Switch to edit mode: If you want to keep it flat like this, you actually don’t … Read more

## Learn Blender’s Boolean Modifier

You can access the full course here: Intro to 3D Modeling with Blender Boolean Modifier In this lesson, we’re going over Booleans in Blender. First of all, let’s create two shapes. Go to Add -> Mesh to create a cylinder and a UV sphere: Press S to scale the cylinder up and place the sphere inside it as follows: We’re going to use the sphere as a cutting tool in a way that we can have a … Read more

## Learn String Functions in C++

You can access the full course here: The Complete Introduction to C++ Now that we know how to use functions, let’s take a look at some library functions. Strings come with a lot of functionality that can help retrieve properties or modify the string in some way. We will take a look at 6 functions: size() empty() substr(index, … Read more

## Free Course – Create a Sword Using ProBuilder in Unity

Create a sword by using Unity’s ProBuilder package. You can also explore how you can render a variety of 3D meshes in ProBuilder using geometric shapes and tools common to 3D modeling software by exploring the full course below! Intro to ProBuilder About With instructions from developer Daniel Buckley, this ProBuilder tutorial will help you … Read more

## How to use Polybrush for Prefab Painting – Unity Tutorial

You can access the full course here: Intro to Polybrush Prefab Painting In this lesson, we’re going to learn how to paint prefabs onto our mesh. In Polybrush, we can attach prefabs automatically to a mesh’s surface. Before we proceed, however, let’s make our mesh look more like a planet. In the sculpting tab, create some hills and valleys: Note that by holding down Control and using the scroll … Read more

## Beginner’s Guide to Rigging in BLENDER

You can access the full course here: Intro to Rigging Models in Blender Preparing Our Model In this lesson, we’ll prepare our model to be rigged. To start off, we want to make sure that our model’s normals directions are all facing the correct direction. As we flipped the left arm and leg to create their mirrored copies for the … Read more

## Create a Pixel Art Player Sprite – Photoshop Tutorial

You can access the full course here: Learn Practical Pixel Art Techniques in Photoshop Player Sprite In this lesson, we’re going to create our player character. As the character is the one thing that should stand out the most in the game, we should prefer to use bright colors instead of dark ones. For that, create a new layer (Control + … Read more

## How to Make Pixel Art Look Metallic – Photoshop Tutorial

You can access the full course here: Learn Practical Pixel Art Techniques in Photoshop Metal Objects In this lesson, we’re going to see how to create metallic objects. We’re going to create a gold coin that our player can collect in our game. Select a yellow color as the base color and make a ‘circle‘ shape: Let’s add the shading to it in orange and a white specular pixel like so: Coin Sparkle … Read more

## Understanding Unity Cinemachine – Advanced Camera Tutorial

You can access the full course here: Intro to Cinemachine and Timeline Cinemachine – Look At In this lesson, we’re going to look at Cinemachine. Cinemachine allows us to create more complex camera movements, tracking, and following targets by simple drag-and-drop methods. If you haven’t already installed the Cinemachine package from the Package Manager, refer to Lesson 3 – Project Setup. … Read more

## How to Use Events in Roblox – Lua Scripting Tutorial

You can access the full course here: Explore Roblox Scripting with Lua Intro to Events In this lesson, we’re going to learn about events in Roblox. An event allows other objects to get notified about an action that happened in the game. For example, we can be notified of when a player touched a particular object by listening to the Touched event … Read more