Create a Unity MMORPG Map with Tiled

Web Class: Develop a Multiplayer RPG

You can access the full course here: RPG – Multiplayer Projects Part 1 Setting up the Project Before we begin, let’s first set up our folders and scenes. In the Scenes folder, delete the default SampleScene. Then create 2 new scenes: Menu and Game. While we’re at it, let’s also add these to our Build Settings screen (File > Build Settings). … Read moreCreate a Unity MMORPG Map with Tiled

Creating a Multiplayer Battle Royale Map & Camera

Web Class: Construct a Multiplayer Battle Royale

You can access the full course here: Battle Royale – Multiplayer Projects Part 1 Folder Structure Let’s start by setting up out folder structure and 2 scenes. Materials Models Photon Prefabs Resources Scenes Game scene Menu scene Scripts Textures Menu Scene In our menu scene, let’s setup the camera for when we do the menu UI … Read moreCreating a Multiplayer Battle Royale Map & Camera

An Introduction to Photon for Multiplayer Games

Web Class: Developing Multiplayer Games with Unity

You can access the full course here: Intro to Multiplayer Game Development Part 1 What’s Photon? Photon is a networking framework for Unity. It’s very similar in structure to UNet (now deprecated). How Does Multiplayer Work? Here’s how multiplayer in Photon and many other games works. Players connect to a server and send / receive … Read moreAn Introduction to Photon for Multiplayer Games

How to use Computer Vision in Unity with Azure

Web Class: Learn Computer Vision with Unity and Azure

You can access the full course here: Applied Computer Vision with Unity and Azure Part 1 Introduction In this course, we’ll be creating an app that will allow you to take a picture and send that to an API, where the text in the image will be extracted and returned to you. With that text, … Read moreHow to use Computer Vision in Unity with Azure

Setting up a Competitive 2D Arcade Game

Web Class: Creating a 2D Toads and Fireflies Game

You can access the full course here: Unity 2D Projects – Toads and Fireflies Part 1 Setting Up Our Scene: Import needed sprites. Create our Toad objects. Create our level. Open the Unity editor and create a new Unity project and call it “Toads and Fireflies.” For this course we are using the latest version … Read moreSetting up a Competitive 2D Arcade Game

An Introduction to External APIs in Unity

Web Class: Data-Driven Development with External APIs

You can access the full course here: Data-Driven Development with External APIs Part 1 What is an API? An API (application programming interface) allows us to access a specific data set or functions of an application. For example, Google has a translate API where you can send over text, have it translated and then returned … Read moreAn Introduction to External APIs in Unity