Web Class: Procedural 2D Dungeons

Transcript Part 1 Hello everyone. Welcome to the Unity Procedural Dungeon Generation course. In this course you are going to learn how to use Unity to generate a procedural dungeon for your games. We are going to do this by means of this demo with multiple rooms, obstacles, and enemies. In this course you are … Read moreWeb Class: Procedural 2D Dungeons

Web Class: Game Character Customization with the Unity Multipurpose Avatar tool

Transcript Part 1 Hey guys. My name is Austin Gregory, and in this course, I’m going to teach you how to create a cool little custom character creator like you see here based on the UMA tool on the Asset Store, the Unity Multipurpose Avatar tool. It’s completely free on the Asset Store and it … Read moreWeb Class: Game Character Customization with the Unity Multipurpose Avatar tool

Create Inventory and Crafting Systems in Unity

You can access the full course here: Create Reusable Crafting Systems in Unity Part 1 In this course you will learn how to create an inventory and crafting system. The inventory will be your typical grid-based, slot, drag and drop style inventory system. The crafting system is going to be heavily influenced by Minecraft’s crafting … Read moreCreate Inventory and Crafting Systems in Unity

Set up an FPS Controller Character in Unity

You can access our newest full course on creating an FPS game here: Construct a First Person Shooter Part 1 We will begin by creating a new Unity project and naming it “FPSShooter.” Save the project in a location on your hard drive where you keep your development files. Make sure 3D mode is enabled … Read moreSet up an FPS Controller Character in Unity

Web Class: How to Pool Objects in Unity

Transcript Part 1 Even though we worried about making the bullets not last forever, so they’re not going to use very important space in memory, there is something else we have to worry about. Every time we add a bullet to this game, every time we do this instantiation process, it takes some time for … Read moreWeb Class: How to Pool Objects in Unity

Web Class: Using Python for game development with Pygame

Transcript Part 1 Hello and welcome to the course. My name is Pablo Farias Navarro. I’m the founder of Zenva. In this course, you’ll learn how to code in Python by creating this simple game using a library called Pygame. The game that you’re making is similar to the Atari classic Frogger where you have … Read moreWeb Class: Using Python for game development with Pygame

Web Class: An Overview of Unity and C# Programming Basics

Transcript Part 1 – The transfer component allows you to specify a game objects position, rotation, and scale. We’ve looked at how to position objects. Something that was missing that needed to be mentioned was that the unit of our positioning is called Unity unit, and it’s equivalent to one meter, ^when it comes to … Read moreWeb Class: An Overview of Unity and C# Programming Basics