Ricardo Silva Interview – Oh my Cat from LoadingPlay

Ricardo Silva was kind to talk to us in the GameDev Academy about LoadingPlay and his new game for Andrioid devices: Oh my Cat.

 

Tell us something about LoadingPlay

At loadingplay, we aim to be a platform for the collaborative creation of video games, by involving the community in the whole process, from idea to initial investment.

Describe Oh my Cat

It is a runner type game, where the user must accompany a friendly stray cat in his adventures collecting enough money to visit a stripper kitten that drives he crazy. This dance only if enough money is collected.

Where did the game idea come from?

Stray cats.

What can you tell us about the development of the game?

The team that worked is compound for five developers, marketing and art,
    Julian Larrea: Marketing
    Carlos Hinostroza: Programming – level designer
    Ricardo Silva: Engine Programming
    Yi-Chun Lin: Programming
    Mauricio Galvez: Animation and Design (primitiva3d.com)

     We worked for two months to get a demo and are currently working to launch the full version, completed with the feedback we have received from the demo version.

What is the most important thing you learned when making this game?

Perseverance, the most important thing to reach the goal is perseverance.

What advice would you tell people who are beginning with game development?

Above all, be persistent, the process of developing a video game is not easy and finishing the game is only half of the process. Then comes the spread, which is where many give up.

Anything else you would like to share with the audience?

We invite you to participate in our next videogame, you can visit our website and join us with your ideas and feedback. Don’t be afraid to contact us at loadingplay.com

Thank you Ricardo! Best of luck with this game and future projects.

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